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@@ -1,7 +1,33 @@ -Oh boy! A readme file! +# Artery RPG base + +Artery is a gamemode base for Garrys Mod that aims to provide a lot of the fuctionality needed to build an RPG. Artery is organized as a set of modules that each provide one functionality, and an editor that provides an easy-to-use interface for setting up worlds. + +Artery can: + +* Stich several servers togeather to create a single logical world +* Save and load player data +* Spawn npcs that wander around, give quests, provides shops, and more! +* Easily work with external NPC addons so you don't have to make all the stuff to kill yourself +* Allow for extensable addons to change basic parts of artery, or just add on to the base + +##Dependencies As of now, artery depends on the following addons: * bobbleheadbob's zone tool -* CapsAdmin's PAC3 +* CapsAdmin's PAC3 (+JetBoom's animbonelib which comes packaged with PAC3) * artery_editor + +## Instalation + +To install, simple clone this repository into the gamemodes/ folder of the server. Start the server with `+gamemode artery` + +## Setup + +In order to build your world, you will probably need to write a lot of your own items, and a few npcs. This is much easier with the artery_editor addon, and GCompute. Just start the server with the sandbox gamemode. + +* To add npcs, go under the entities tab, and go to the "artery" section. +* To add randomly spawning monsters, place art_huntablespawn points around the map, and then create zones with bobbleheadbob's Zones tool. Configure the zone with the monsters, and chance of spawning you want. +* To add new items, see the items tutorial on [the documentation](https://cogarr.net/artery/) +* To stich servers togeather into a logical world, use the zones tool to place art_serverchagne volumes, configure the volume with the server to go to (ipaddress:port) and the location on the server to spawn the player. + |
