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Diffstat (limited to 'README.md')
| -rw-r--r-- | README.md | 13 |
1 files changed, 6 insertions, 7 deletions
@@ -1,14 +1,14 @@ # Artery RPG base -Artery is a gamemode base for Garrys Mod that aims to provide a lot of the fuctionality needed to build an RPG. Artery is organized as a set of modules that each provide one functionality, and an editor that provides an easy-to-use interface for setting up worlds. +Artery is a gamemode base for Garrys Mod that aims to provide a lot of the functionality needed to build an RPG. Artery is organized as a set of modules that each provide one functionality, and an editor that provides an easy-to-use interface for setting up worlds. Artery can: -* Stich several servers togeather to create a single logical world +* Stich several servers together to create a single logical world * Save and load player data * Spawn npcs that wander around, give quests, provides shops, and more! * Easily work with external NPC addons so you don't have to make all the stuff to kill yourself -* Allow for extensable addons to change basic parts of artery, or just add on to the base +* Allow for extensible addons to change basic parts of artery, or just add on to the base ##Dependencies @@ -18,16 +18,15 @@ As of now, artery depends on the following addons: * CapsAdmin's PAC3 (+JetBoom's animbonelib which comes packaged with PAC3) * artery_editor -## Instalation +## Installation To install, simple clone this repository into the gamemodes/ folder of the server. Start the server with `+gamemode artery` ## Setup -In order to build your world, you will probably need to write a lot of your own items, and a few npcs. This is much easier with the artery_editor addon, and GCompute. Just start the server with the sandbox gamemode. +In order to build your world, you will probably need to write a lot of your own items, and a few npcs. This is much easier with the artery_editor addon, and GCompute. Just start the server with the sandbox gamemode. * To add npcs, go under the entities tab, and go to the "artery" section. * To add randomly spawning monsters, place art_huntablespawn points around the map, and then create zones with bobbleheadbob's Zones tool. Configure the zone with the monsters, and chance of spawning you want. * To add new items, see the items tutorial on [the documentation](https://cogarr.net/artery/) -* To stich servers togeather into a logical world, use the zones tool to place art_serverchagne volumes, configure the volume with the server to go to (ipaddress:port) and the location on the server to spawn the player. - +* To stich servers together into a logical world, use the zones tool to place art_serverchagne volumes, configure the volume with the server to go to (ipaddress:port) and the location on the server to spawn the player. |
