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-rw-r--r--gamemode/config/sv_sql.lua14
1 files changed, 14 insertions, 0 deletions
diff --git a/gamemode/config/sv_sql.lua b/gamemode/config/sv_sql.lua
index a4b5daa..501f8e1 100644
--- a/gamemode/config/sv_sql.lua
+++ b/gamemode/config/sv_sql.lua
@@ -1,7 +1,20 @@
+--- Defaults relating to the sql database.
+-- If you need to change the defaults, nrequire() thi
+-- module, then change any of the fields.
+-- @server sv_sql.lua
+
local sql = {}
--SQL stuff, be careful to keep this secret!
+--- The values in the sql table
+-- @table mysql_config
+-- @field boolean EnableMySQL=true Should we use MySQLOO to store the data?
+-- @field string Host=localhost The hostname that the mysql database lives on
+-- @field string Username=root The username to log into the database
+-- @field string Password=root The password to log into the database
+-- @field number Database_port=3306 The port to connect to the database on
+-- @field string Preferred_module=mysqloo The perfered module to use for sql, when multiple are avaliable.
local parse = {
["EnableMySQL"] = tobool,
["Host"] = tostring,
@@ -34,4 +47,5 @@ for _,line in pairs(string.Explode("\n",mysqlconfig,false)) do
sql[key] = parse[key](value)
end
+
return sql