diff options
Diffstat (limited to 'gamemode/utility/svg')
| -rw-r--r-- | gamemode/utility/svg/cl_svg.lua | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/gamemode/utility/svg/cl_svg.lua b/gamemode/utility/svg/cl_svg.lua index 6f34390..6a17f0a 100644 --- a/gamemode/utility/svg/cl_svg.lua +++ b/gamemode/utility/svg/cl_svg.lua @@ -74,6 +74,23 @@ function svg.MaterialFromSVG(spath,background,foreground) return mat end +function svg.MaterialFromHTTP(spath,background,foreground) + print("Drawing from http",spath) + local html = vgui.Create("DHTML") + http.Fetch(spath, + function(body,size,headers,code) + print("Got response!") + html:SetHTML(string.format([[ + <style>%s%sbody{overflow:hidden}</style><body>%s</body> + ]],background and bgf or "",foreground and fgf or "",body)) + end,function(err) + print("Failed to get file",spath,"err:",err) + end,{}) + local mat = {} + toprocess[#toprocess + 1] = {mat,html} + return mat +end + hook.Add("Think","process_svg_materials",function() for k,v in ipairs(toprocess) do local hm = v[2]:GetHTMLMaterial() |
