From 81832da4f9a59fc271ce8982b948ec6688f43983 Mon Sep 17 00:00:00 2001 From: Alexander Pickering Date: Fri, 2 Nov 2018 13:21:25 -0400 Subject: Moved code to prevent weapon switching Moved code that prevents weaponswitching into hand.lua --- entities/weapons/hands.lua | 11 +++++++++++ 1 file changed, 11 insertions(+) (limited to 'entities') diff --git a/entities/weapons/hands.lua b/entities/weapons/hands.lua index 7b5c042..9c7059e 100644 --- a/entities/weapons/hands.lua +++ b/entities/weapons/hands.lua @@ -155,6 +155,17 @@ function SWEP:SecondaryAttack() end --Make sure we have a weapon end +--Prevent switching away from the hands weapon +hook.Add("PlayerSwitchWeapon","prevent_switch",function(ply,oldwep,newwep) + return false +end) + +if CLIENT then + hook.Add( "HUDShouldDraw", "HideWeaponSelHUD", function( name ) + if name == "CHudWeaponSelection" then return false end + end ) +end + hook.Add("PlayerSpawn","give_hands",function(ply) ply:Give("hands") end) -- cgit v1.2.3-70-g09d2