From d4f197a35c207c9891d3f4dc5e9708af48c935de Mon Sep 17 00:00:00 2001 From: Alexander Pickering Date: Tue, 9 Aug 2016 17:53:52 -0400 Subject: Added some weapons --- gamemode/client/cl_npcmap.lua | 24 ++++++++++++++++++++++++ 1 file changed, 24 insertions(+) create mode 100644 gamemode/client/cl_npcmap.lua (limited to 'gamemode/client/cl_npcmap.lua') diff --git a/gamemode/client/cl_npcmap.lua b/gamemode/client/cl_npcmap.lua new file mode 100644 index 0000000..784ca45 --- /dev/null +++ b/gamemode/client/cl_npcmap.lua @@ -0,0 +1,24 @@ + +local drawmap = false +hook.Add( "ScoreboardShow", "ShowNPCMap", function() + print("Showing npc map") + drawmap = true + return true +end ) +hook.Add( "ScoreboardHide", "ShowNPCMap", function() + print("Hiding npc map") + drawmap = false +end ) +local white = Color( 255, 255, 255, 255 ) + +hook.Add( "HUDPaint", "paintsprites", function() + if drawmap then + LocalPlayer().MapIcons = LocalPlayer().MapIcons or {} + cam.Start3D() + for k,v in pairs(LocalPlayer().MapIcons) do + render.SetMaterial( v.material ) + render.DrawSprite( v.pos, 64, 64, white ) + end + cam.End3D() + end +end ) -- cgit v1.2.3-70-g09d2