From d7ebd5808e28d3d309eb28b36becfc758bec5a2f Mon Sep 17 00:00:00 2001 From: Alexander Pickering Date: Mon, 6 Nov 2017 23:19:21 -0500 Subject: Added client effect library Simple way to register and call client effects --- gamemode/core/clienteffects/sh_effects.lua | 10 ---------- 1 file changed, 10 deletions(-) delete mode 100644 gamemode/core/clienteffects/sh_effects.lua (limited to 'gamemode/core/clienteffects/sh_effects.lua') diff --git a/gamemode/core/clienteffects/sh_effects.lua b/gamemode/core/clienteffects/sh_effects.lua deleted file mode 100644 index 70f3a79..0000000 --- a/gamemode/core/clienteffects/sh_effects.lua +++ /dev/null @@ -1,10 +0,0 @@ -ART = ART or {} - -ART.screen_effect_ids = { - "weapon_blocked" -} - -ART.screen_effect_names = {} -for k,v in pairs(ART.screen_effect_ids) do - ART.screen_effect_names[v] = k -end -- cgit v1.2.3-70-g09d2