From 93568fcb09f3e971c50ca10da9b57eccc754cbe6 Mon Sep 17 00:00:00 2001 From: Alexander Pickering Date: Sat, 11 Nov 2017 14:20:00 -0500 Subject: Removed most of the debug print statements in the core Also did some other stuff I guess --- gamemode/core/combat/cl_damage.lua | 1 - 1 file changed, 1 deletion(-) (limited to 'gamemode/core/combat/cl_damage.lua') diff --git a/gamemode/core/combat/cl_damage.lua b/gamemode/core/combat/cl_damage.lua index a45cb72..ed21b8a 100644 --- a/gamemode/core/combat/cl_damage.lua +++ b/gamemode/core/combat/cl_damage.lua @@ -3,7 +3,6 @@ local drawables = {} net.Receive("art_damage_ent",function() - --print("Notified of damage") local who = net.ReadEntity() local dmg = net.ReadDouble() -- cgit v1.2.3-70-g09d2