From 61bc16dae5a1b61bcd237d9f0be36125829d95b1 Mon Sep 17 00:00:00 2001 From: Alexander Pickering Date: Thu, 24 Aug 2017 18:08:10 -0400 Subject: Various update --- gamemode/core/combat/sv_damage.lua | 10 ++++++++++ 1 file changed, 10 insertions(+) create mode 100644 gamemode/core/combat/sv_damage.lua (limited to 'gamemode/core/combat/sv_damage.lua') diff --git a/gamemode/core/combat/sv_damage.lua b/gamemode/core/combat/sv_damage.lua new file mode 100644 index 0000000..654dd82 --- /dev/null +++ b/gamemode/core/combat/sv_damage.lua @@ -0,0 +1,10 @@ +--Displays littler numbers when something takes damage + +util.AddNetworkString("art_damage_ent") + +hook.Add("EntityTakeDamage","art_damage_numbers",function(ent,dmg) + net.Start("art_damage_ent") + net.WriteEntity(ent) + net.WriteDouble(dmg:GetDamage()) + net.Broadcast() +end) -- cgit v1.2.3-70-g09d2