From da81a0a23a3704dd2de3ab2249496c1ad1912d1c Mon Sep 17 00:00:00 2001 From: Alexander Pickering Date: Mon, 9 Oct 2017 16:20:46 -0400 Subject: Updated internal representation of inventories --- gamemode/core/combat/cl_damage.lua | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'gamemode/core/combat') diff --git a/gamemode/core/combat/cl_damage.lua b/gamemode/core/combat/cl_damage.lua index 5059588..a45cb72 100644 --- a/gamemode/core/combat/cl_damage.lua +++ b/gamemode/core/combat/cl_damage.lua @@ -3,11 +3,12 @@ local drawables = {} net.Receive("art_damage_ent",function() - print("Notified of damage") + --print("Notified of damage") local who = net.ReadEntity() local dmg = net.ReadDouble() --A random vector in the entity + if not IsValid(who) then return end local aa,bb = who:WorldSpaceAABB() local mr = math.random local rx,ry,rz = mr(aa.x,bb.x),mr(aa.y,bb.y),mr(aa.z,bb.z) -- cgit v1.2.3-70-g09d2