From 28affa22541b9ef251707793f6b1c1a26d663592 Mon Sep 17 00:00:00 2001 From: Alexander Pickering Date: Sat, 3 Nov 2018 18:23:45 -0400 Subject: Started on new npc system Started work on the new npc system --- gamemode/core/mapstich/cl_mapstich.lua | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'gamemode/core/mapstich/cl_mapstich.lua') diff --git a/gamemode/core/mapstich/cl_mapstich.lua b/gamemode/core/mapstich/cl_mapstich.lua index 6f85eeb..dbd332d 100644 --- a/gamemode/core/mapstich/cl_mapstich.lua +++ b/gamemode/core/mapstich/cl_mapstich.lua @@ -2,6 +2,7 @@ The client constantly cheks to see if we're in a serverchnage zone ]] if not nrequire("sh_zones.lua") then return end +local log = nrequire("log.lua") hook.Add("Think","artery_checklevelchange",function() local z pcall(function() @@ -18,5 +19,6 @@ end) net.Receive("art_sendtoserver",function() local where = net.ReadString() - LocalPlayer():ConCommand("connect " .. where) + log.debug("Being sent to another server:" .. where) + --LocalPlayer():ConCommand("connect " .. where) end) -- cgit v1.2.3-70-g09d2