From 534103be54a129d8255988fc1e75a21a63c6021f Mon Sep 17 00:00:00 2001 From: Alexander Pickering Date: Sun, 15 Jul 2018 19:57:27 -0400 Subject: Finished gather quest arcs Finished base quest system, and added "Gather" arcs, where players gather a certain number of a certain item. --- gamemode/core/npc/sv_npcsystem.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'gamemode/core/npc/sv_npcsystem.lua') diff --git a/gamemode/core/npc/sv_npcsystem.lua b/gamemode/core/npc/sv_npcsystem.lua index 7c75f90..eb149f2 100644 --- a/gamemode/core/npc/sv_npcsystem.lua +++ b/gamemode/core/npc/sv_npcsystem.lua @@ -122,7 +122,7 @@ hook.Add("InitPostEntity", "artery_spawnmapnpcs", function() end) ---Reloads the entities on the map. --- Removes and then reload all of the entities on the level ![Requires admin](./req_admin) +-- Removes and then reload all of the entities on the level --@concommand artery_reloadmap concommand.Add("artery_reloadmap", function(ply,cmd,args) if not ply:IsAdmin() then return end @@ -138,7 +138,7 @@ concommand.Add("artery_reloadmap", function(ply,cmd,args) end) ---Create a new npc. --- Creates a new npc a the point the player is looking ![Requires admin](./req_admin) +-- Creates a new npc a the point the player is looking --@usage artery_makenpc --@concommand artery_makenpc concommand.Add("artery_makenpc", function(ply, cmd, args) -- cgit v1.2.3-70-g09d2