From 2252904b8147419c551ad2653a20627281d0531f Mon Sep 17 00:00:00 2001 From: Alexander Pickering Date: Wed, 8 Nov 2017 15:51:26 -0500 Subject: Finished LDoc comments --- gamemode/core/npc/sv_huntingspawner.lua | 2 +- gamemode/core/npc/sv_npcsystem.lua | 7 ++++--- 2 files changed, 5 insertions(+), 4 deletions(-) (limited to 'gamemode/core/npc') diff --git a/gamemode/core/npc/sv_huntingspawner.lua b/gamemode/core/npc/sv_huntingspawner.lua index 0fe4aa0..f86fb59 100644 --- a/gamemode/core/npc/sv_huntingspawner.lua +++ b/gamemode/core/npc/sv_huntingspawner.lua @@ -1,4 +1,4 @@ ----Lets huntable monsters drop loot! +---Lets huntable monsters drop loot. -- Register what monsters drop what loot --@module sv_huntingspawner.lua diff --git a/gamemode/core/npc/sv_npcsystem.lua b/gamemode/core/npc/sv_npcsystem.lua index 0ed21d2..ac8ddc0 100644 --- a/gamemode/core/npc/sv_npcsystem.lua +++ b/gamemode/core/npc/sv_npcsystem.lua @@ -120,7 +120,7 @@ hook.Add("InitPostEntity", "artery_spawnmapnpcs", function() loadMap() end) ----Reloads the entities on the map +---Reloads the entities on the map. -- Removes and then reload all of the entities on the level ![Requires admin](./req_admin) --@concommand artery_reloadmap concommand.Add("artery_reloadmap", function(ply,cmd,args) @@ -136,9 +136,10 @@ concommand.Add("artery_reloadmap", function(ply,cmd,args) loadMap() end) ----Create a new npc +---Create a new npc. -- Creates a new npc a the point the player is looking ![Requires admin](./req_admin) ---@concommand artery_makenpc +--@usage artery_makenpc +--@concommand artery_makenpc concommand.Add("artery_makenpc", function(ply, cmd, args) if not ply:IsAdmin() then return end local na = args[1] -- cgit v1.2.3-70-g09d2