From 93568fcb09f3e971c50ca10da9b57eccc754cbe6 Mon Sep 17 00:00:00 2001 From: Alexander Pickering Date: Sat, 11 Nov 2017 14:20:00 -0500 Subject: Removed most of the debug print statements in the core Also did some other stuff I guess --- gamemode/inventorysystem/skills/sh_skillcommon.lua | 4 ---- 1 file changed, 4 deletions(-) (limited to 'gamemode/inventorysystem/skills/sh_skillcommon.lua') diff --git a/gamemode/inventorysystem/skills/sh_skillcommon.lua b/gamemode/inventorysystem/skills/sh_skillcommon.lua index fd05eaa..9640421 100644 --- a/gamemode/inventorysystem/skills/sh_skillcommon.lua +++ b/gamemode/inventorysystem/skills/sh_skillcommon.lua @@ -39,8 +39,6 @@ local lib = {} local skills = {} --Skillname is a table of {string_group,string_name} function lib.RegisterSkill(skillname) - print("funcs.RegisterSkill called with") - PrintTable(skillname) local group,name = skillname[1],skillname[2] if not skills[group] then skills[group] = {} @@ -57,8 +55,6 @@ function lib.RegisterSkill(skillname) else skills[group][#skills[group] + 1] = name end - print("After registering skill, skills is") - PrintTable(skills) end function lib.SkillList() -- cgit v1.2.3-70-g09d2