From 522cdfc0e24b45cf02d8c22cef85fa32408f1376 Mon Sep 17 00:00:00 2001 From: Alexander Pickering Date: Mon, 21 Aug 2017 20:43:26 -0400 Subject: Fixed a bug with server teleporters Server teleports were not saveing to the database in the right format --- gamemode/inventorysystem/shapedinventory/sh_shaped.lua | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'gamemode/inventorysystem') diff --git a/gamemode/inventorysystem/shapedinventory/sh_shaped.lua b/gamemode/inventorysystem/shapedinventory/sh_shaped.lua index 09668e2..7c171c3 100644 --- a/gamemode/inventorysystem/shapedinventory/sh_shaped.lua +++ b/gamemode/inventorysystem/shapedinventory/sh_shaped.lua @@ -126,7 +126,9 @@ function inv:DeSerialize(str) local name = k local pos = v[1] local data = v[2] - ret.tracker[pos] = itm.GetItemFromData(name,data) + local item = itm.GetItemFromData(name,data) + self:Put(pos,item) + --ret.tracker[pos] = itm.GetItemFromData(name,data) end return ret end -- cgit v1.2.3-70-g09d2