From 5e6e88f98300d4c3d41aad7cff5346539f4f9f66 Mon Sep 17 00:00:00 2001 From: Alexander Pickering Date: Mon, 21 Aug 2017 17:52:42 -0400 Subject: Fixed loading bug Fixed a bug where the equipment inventory would not load correctly. --- gamemode/server/sv_mapchange.lua | 54 ++++++++++++++++++++-------------------- 1 file changed, 27 insertions(+), 27 deletions(-) (limited to 'gamemode/server') diff --git a/gamemode/server/sv_mapchange.lua b/gamemode/server/sv_mapchange.lua index 7bcdb9c..f83fd72 100644 --- a/gamemode/server/sv_mapchange.lua +++ b/gamemode/server/sv_mapchange.lua @@ -67,33 +67,33 @@ hook.Add("InitPostEntity", "LoadMapChangePoints", function() end) ]=] -local function SavePlayerData(ply) - local query - local pdat = q.serialize_player(ply) - if dontupdatedisconnect[ply] then - dontupdatedisconnect[ply] = nil - query = [[ - UPDATE playerdata SET PlayerData='%s' WHERE SteamID=%.0f - ]] - query = q.s_fmt(query,pdat,ply:SteamID64()) - else - query = [[ - UPDATE playerdata SET PlayerData='%s' MetaData='%s' WHERE SteamID=%.0f - ]] - local pmet = util.TableToJSON({ - lastserver = game.GetIPAddress(), - lastlocation = ply:GetPos() - }) - query = q.s_fmt(query,pdat,pmet,ply:SteamID64()) - end - MySQLite.query(query,function(data) - - end,function(err,sql) - print("Query error:") - print("Query",sql) - print("Error",err) - end) -end +-- local function SavePlayerData(ply) +-- local query +-- local pdat = q.serialize_player(ply) +-- if dontupdatedisconnect[ply] then +-- dontupdatedisconnect[ply] = nil +-- query = [[ +-- UPDATE playerdata SET PlayerData='%s' WHERE SteamID=%.0f +-- ]] +-- query = q.s_fmt(query,pdat,ply:SteamID64()) +-- else +-- query = [[ +-- UPDATE playerdata SET PlayerData='%s' MetaData='%s' WHERE SteamID=%.0f +-- ]] +-- local pmet = util.TableToJSON({ +-- lastserver = game.GetIPAddress(), +-- lastlocation = ply:GetPos() +-- }) +-- query = q.s_fmt(query,pdat,pmet,ply:SteamID64()) +-- end +-- MySQLite.query(query,function(data) +-- +-- end,function(err,sql) +-- print("Query error:") +-- print("Query",sql) +-- print("Error",err) +-- end) +-- end --[=[ hook.Add("PlayerDisconnected","SavePlayerData",function(ply) -- cgit v1.2.3-70-g09d2