From 09de17b25912ca1ed79afcf9ecfc3291fe34a96d Mon Sep 17 00:00:00 2001 From: Alexander Pickering Date: Mon, 24 Oct 2016 12:10:40 -0400 Subject: fixed prayers to work with the prayer system --- gamemode/shared/prayersystem/prayers/lesserevasion.lua | 17 +++++++++-------- 1 file changed, 9 insertions(+), 8 deletions(-) (limited to 'gamemode/shared/prayersystem/prayers/lesserevasion.lua') diff --git a/gamemode/shared/prayersystem/prayers/lesserevasion.lua b/gamemode/shared/prayersystem/prayers/lesserevasion.lua index d4dc5f8..7e8a829 100644 --- a/gamemode/shared/prayersystem/prayers/lesserevasion.lua +++ b/gamemode/shared/prayersystem/prayers/lesserevasion.lua @@ -23,17 +23,18 @@ if SERVER then end) end -if CLIENT then - local lastprayer = CurTime() - prayer.Pray = function(self) - if CurTime() > lastprayer + 0 then - net.Start("art_prayer_lesserevasion") - net.SendToServer() - lastprayer = CurTime() - end + +local lastprayer = CurTime() +prayer.Pray = function(self) + if SERVER then return end + if CurTime() > lastprayer + 0 then + net.Start("art_prayer_lesserevasion") + net.SendToServer() + lastprayer = CurTime() end end + hook.Add( "SetupMove", "artery_prayer_lesserevasion", function( ply, mv, cmd ) if prayedplayers[ply] and not ply:OnGround() then local mdir = ART.playermovedir(ply) -- cgit v1.2.3-70-g09d2