From 74c7a160da34897ebdf18aaff02b8c9b65809949 Mon Sep 17 00:00:00 2001 From: Alexander Pickering Date: Mon, 24 Oct 2016 12:12:19 -0400 Subject: Various other updates and bugfixes --- notes.txt | 13 ++++++++++++- 1 file changed, 12 insertions(+), 1 deletion(-) (limited to 'notes.txt') diff --git a/notes.txt b/notes.txt index 7288be9..24971c9 100644 --- a/notes.txt +++ b/notes.txt @@ -1,9 +1,20 @@ Bits and bobs, roughly documentation Items are in gamemode/shared/itemsystem + Animations are in gamemode/shared/animations + Prayers are in gamemode/shared/prayers + HUD is in gamemode/client Quests, Inventory, and Skills might all potentially do mysql injection, be careful in their creation, and don't let users enter any fields about them! When createing new files, make sure the file has some text in it (even just a comment explaining what the file will eventually hold) include() will crash the game if called on an empty file. -If your server starts breaking after a while, it's probably the fault of /gamemode/shared/sh_buff.lua, no you can't put a bandaid on it or fix it, you have to re-write it. +If your server starts breaking after a while, it's probably the fault of /gamemode/shared/sh_buff.lua, no you can't put a bandaid on it to fix it, you have to re-write it. + +Multi-serverness is defined in /data/artery/maps/ + +PAC's to download on demand are in /data/artery/pacs/ + +For creation: + Finding the player's current position + lua_run_cl local gp = LocalPlayer():GetPos() print(string.format("Vector(%.2d,%.2d,%.2d)",gp.x,gp.y,gp.z)) -- cgit v1.2.3-70-g09d2