local CLIENT_PAC_DIR = "artery/client/pacs" local itm = nrequire("item.lua") local ball function finddmgpoint(name) local filepath = string.format(CLIENT_PAC_DIR .. "/%s.txt",name) local filetext = file.Read(filepath,"DATA") local outfit = CompileString(string.format("return {%s}",filetext),name)() ball = LocalPlayer():FindPACPart(outfit, "wep_point") print("point is",ball,type(ball)) end function finddmgbox(who,name) local filepath = string.format(CLIENT_PAC_DIR .. "/%s.txt",name) local filetext = file.Read(filepath,"DATA") assert(filetext ~= nil, string.format("Could not find a pac file for name %q (%s)",name,filepath)) local outfit = CompileString(string.format("return {%s}",filetext),name)() assert(outfit ~= nil, string.format("Failed to compile %q",filetext)) ball = who:FindPACPart(outfit, "wep_box") print("box is", ball,type(ball)) assert(ball ~= pac.NULL, string.format("Could not find a prop called %q on pac %q","web_box",name)) end local swingtbl = {} local tracking = false net.Receive("artery_doanimation",function() local animname = net.ReadString() local animtime = net.ReadDouble() local wepname = net.ReadString() local pacname = net.ReadString() local animdir = net.ReadString() local who = net.ReadEntity() swingtbl = {} --pac.SetupENT(who) finddmgbox(who,pacname) tracking = true print("Doing animation:",animname,animtime,echoname) who:SetLuaAnimation(animname) timer.Simple(animtime,function() tracking = false who:StopLuaAnimation(animname) net.Start("artery_notifyserverofswing") net.WriteString(wepname) net.WriteString(animdir) print("Seding swingtbl:") PrintTable(swingtbl) net.WriteTable(swingtbl) net.SendToServer() end) end) concommand.Add("artery_startanimation",function(ply,cmd,args) swingtbl = {} ply:SetLuaAnimation(args[1]) timer.Simple(args[2],function() ply:StopLuaAnimation(args[1]) end) end) --[[ local lastpos hook.Add("Tick","trace_weppos",function() if not ball or not ball.Entity then return end if lastpos == nil then lastpos = ball.Entity:GetPos() end --`print("Distance between ", ball.Entity:GetPos(), "and", lastpos, " is" ,ball.Entity:GetPos():Distance(lastpos)) if ball.Entity:GetPos():Distance(lastpos) > 2 and tracking then swingtbl[#swingtbl + 1] = ball.Entity:GetPos() - LocalPlayer():GetPos() print(ball.Entity:GetPos() - LocalPlayer():GetPos()) end lastpos = ball.Entity:GetPos() end) ]]