--[[ Some basics for talking to npcs ]] local reg = nrequire("sh_npcsystem.lua") local base = nrequire("sh_basenpc.lua") local npc = {} setmetatable(npc,{__index = base}) npc.Name = "Talkable NPC Base" --Get the dialog for a particular player function npc.getDialogFor(ply) end reg.RegisterNPC(npc) return npc