local ani = nrequire("sh_animations.lua") ani.RegisterAnimation('axe_swing_up', { FrameData = { { BoneInfo = { ['ValveBiped.Bip01_R_UpperArm'] = { RU = -135.0759, RR = 4.7695, RF = 68.1705 }, ['ValveBiped.Bip01_R_Hand'] = { RR = -7.0246, RF = -41.0529 }, ['ValveBiped.Bip01_R_Forearm'] = { RU = -24.6284 } }, FrameRate = 1 }, { BoneInfo = { ['ValveBiped.Bip01_R_UpperArm'] = { RU = -134.3106, RR = -111.2052, RF = 58.2835 }, ['ValveBiped.Bip01_R_Forearm'] = { RU = 80 }, ['ValveBiped.Bip01_R_Hand'] = { RU = -12.7583, RR = -9.4569, RF = 8.4272 } }, FrameRate = 3 }, { BoneInfo = { ['ValveBiped.Bip01_R_UpperArm'] = { }, ['ValveBiped.Bip01_R_Hand'] = { }, ['ValveBiped.Bip01_R_Forearm'] = { } }, FrameRate = 1 } }, Type = TYPE_GESTURE }) ani.RegisterAnimation('axe_swing_left', { FrameData = { { BoneInfo = { ['ValveBiped.Bip01_R_UpperArm'] = { RU = -16 }, ['ValveBiped.Bip01_R_Forearm'] = { RU = 62.502896241406, RR = 19.915292262581, RF = 58.999558486575 } }, FrameRate = 1 }, { BoneInfo = { ['ValveBiped.Bip01_R_UpperArm'] = { RU = -71.048983114736, RR = -118.30349058938, RF = 12.994644385626 }, ['ValveBiped.Bip01_R_Forearm'] = { RU = 80.297417901061, RR = -36.146186854911, RF = -0.18188548377852 } }, FrameRate = 3 }, { BoneInfo = { }, FrameRate = 1 } }, Type = TYPE_GESTURE }) ani.RegisterAnimation('axe_swing_right', { FrameData = { { BoneInfo = { ['ValveBiped.Bip01_R_UpperArm'] = { RU = -64, RR = -118.23451384787 }, ['ValveBiped.Bip01_Spine4'] = { }, ['ValveBiped.Bip01_R_Forearm'] = { RR = -51.895180109443, RF = 4.9449765561345 }, ['ValveBiped.Bip01_Spine2'] = { RU = -18.770943776107 }, ['ValveBiped.Bip01_R_Hand'] = { RF = -38.639462488655 } }, FrameRate = 1 }, { BoneInfo = { ['ValveBiped.Bip01_R_UpperArm'] = { RF = -80 }, ['ValveBiped.Bip01_Spine4'] = { }, ['ValveBiped.Bip01_R_Forearm'] = { RU = 48, RR = 16, RF = -44.792066414109 }, ['ValveBiped.Bip01_Spine2'] = { }, ['ValveBiped.Bip01_R_Hand'] = { } }, FrameRate = 3 }, { BoneInfo = { }, FrameRate = 1 } }, Type = TYPE_GESTURE })