--[[ A default prayer given to new players who try to press f4 ]] local prayer = {} --Required, a name, all prayer names must be unique prayer.Name = "Noob Help" --Optional, a tooltip to display when hovered over prayer.Tooltip = "Hello, and welcome to Artery, Enjoy your stay" --Optional, when the player clicks this item, a menu will show up, if the menu item is clicked, the function is ran. This is all run client side, so if you want it to do something server side, you'll need to use the net library. Remember that items are in the shared domain, so you can define what it does in the same file! local lastpray = CurTime() function prayer.Pray(self) if SERVER then return end if CurTime() > lastpray + 5 then local helppanel = vgui.Create("DFrame") helppanel:SetSize(ScrW()/3,ScrH()) helppanel:Center() helppanel:MakePopup() helppanel:SetText("Help") lastpray = CurTime() end end if SERVER then util.AddNetworkString( "art_prayer_darkrphelp" ) net.Receive( "art_prayer_darkrphelp", function(ln,ply) print("Prayer received") if ply:HasPrayer("Noob Help") then ply:RemovePrayer("Noob Help") ply:SetCredits(ply:GetCredits() + 100) else print("You don't have that prayer!") end end) end function prayer.DisplayHelp(panel) print("Help displayed") local dll = vgui.Create( "DListLayout", panel) dll:Dock(FILL) local helptxt = vgui.Create("DLabel") helptxt:SetWrap(true) helptxt:SetText("Welcome to Artery! Since you don't really need this help anymore, you can click below to redeem it for 100 credits!") helptxt:SetSize(ScrW()/4,ScrH()/8) helptxt:SetDark(true) dll:Add(helptxt) local redeembutton = vgui.Create("DButton") dll:Add(redeembutton) redeembutton:Dock(BOTTOM) --helptxt:Dock(TOP) redeembutton:SetText("Redeem") redeembutton.DoClick = function(self) print("You clicked redeem!") net.Start("art_prayer_darkrphelp") net.SendToServer() end end --Optional. Something run once when this item is drawn in a backpack function prayer.DoOnPanel(dimagebutton) dimagebutton:SetImage( "weapons/rustyaxe/rustyaxe.png") end --Optional. Called continuously, use if you need the item to display different stuff at different tiems function prayer.Paint(self,width,height) draw.RoundedBox(4, 0,0,width,height,Color(0,100,0)) end print("Hello from prayersystem/prayers/lesserevasion.lua") ART.RegisterPrayer(prayer)