-- do return end -- if SERVER then return end -- local quest = {} -- -- quest.Name = "Subterr_generator" -- -- local questtext = { -- [1] = "Visit the Tinkerer to see if he has a replacement Toggle Chip", -- [2] = "V̶i̶s̶i̶t̶ ̶t̶h̶e̶ ̶T̶i̶n̶k̶e̶r̶e̶r̶ ̶t̶o̶ ̶s̶e̶e̶ ̶i̶f̶ ̶h̶e̶ ̶h̶a̶s̶ ̶a̶ ̶r̶e̶p̶l̶a̶c̶e̶m̶e̶n̶t̶ ̶T̶o̶g̶g̶l̶e̶ ̶C̶h̶i̶p̶\n\nGet the toggle chip back to Tom", -- [3] = "V̶i̶s̶i̶t̶ ̶t̶h̶e̶ ̶T̶i̶n̶k̶e̶r̶e̶r̶ ̶t̶o̶ ̶s̶e̶e̶ ̶i̶f̶ ̶h̶e̶ ̶h̶a̶s̶ ̶a̶ ̶r̶e̶p̶l̶a̶c̶e̶m̶e̶n̶t̶ ̶T̶o̶g̶g̶l̶e̶ ̶C̶h̶i̶p̶\nG̶e̶t̶ ̶t̶h̶e̶ ̶t̶o̶g̶g̶l̶e̶ ̶c̶h̶i̶p̶ ̶b̶a̶c̶k̶ ̶t̶o̶ ̶T̶o̶m̶\nLooks like the generator is working again!\n(QUEST COMPLETE)" -- } -- -- quest.DrawQuestInfo = function(panel,status) -- print("Drawing quest info!") -- local label = vgui.Create( "DLabel", panel ) -- --label:Dock(FILL) -- --label:Dock(BOTTOM) -- label:SetSize((ScrW() / 4) - 20,(ScrH() / 2) - 50) -- --label.Paint = function(self,w,h) draw.RoundedBox(4,0,0,w,h,Color(0,160,167)) end -- label:SetWrap(true) -- label:SetText( questtext[status] ) -- label:SetDark() -- end -- -- ART.RegisterQuest(quest)