if engine.ActiveGamemode() ~= "sandbox" then return end ENT.Type = "anim" ENT.Base = "info_programmable_base" ENT.PrintName= "Townie Node" ENT.Author= "Apickx" ENT.Contact= "cogarr.net" ENT.Purpose= "Set a point of intrest" ENT.Instructions= "Make sure the npc knows to go to this node" ENT.Spawnable = true ENT.AdminSpawnable = false ENT.Category = "Artery"