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brokengine
master
A hobby game engine, glueing Irrlicht, Bullet, and LuaJIT together
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Commit message (
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Author
Age
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Add the permissive flag to non-debug builds
Alexander M Pickering
2022-12-06
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Update windows libraries to use bulletminus
Alexander M Pickering
2022-12-04
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Update nix libraries to use bulletminus
Alexander M Pickering
2022-12-04
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Lowercase markdown
Alexander M Pickering
2022-12-01
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Add mdoc binary for linux
Alexander M Pickering
2022-12-01
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Add documentation building for linux
Alexander M Pickering
2022-12-01
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Replace bullet with bulletminus
Alexander M Pickering
2022-08-28
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remove bullet
Alexander M Pickering
2022-08-28
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API update to tinyobj
Alexander M Pickering
2022-08-07
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Minor bugfixes, preparing to overhaul
Alexander M Pickering
2022-07-04
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commit to back up work before moving
Alexander M Pickering
2021-12-17
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Add documentation
Alexander M Pickering
2021-10-27
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Correct documentation
Alexander M Pickering
2021-10-27
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Add documentation to the file dialog
Alexander M Pickering
2021-10-26
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Added more debugging
Alexander M Pickering
2021-10-26
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Correct links in readme
Alexander M Pickering
2021-10-26
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Add documentation to gitignore
Alexander M Pickering
2021-10-26
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Improve makefile for windows
Alexander M Pickering
2021-10-26
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Added documentation for makefile
Alexander
2020-07-05
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Updates to model loader to work with new api
Alexander
2020-06-29
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Updates for mdoc
Alexander
2020-06-29
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Various progress for 1klutz
Alexander
2020-06-10
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Add a shape cast
Alexander
2020-06-02
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various updates
Alexander
2020-05-18
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Fixed make for windows
Alexander
2020-02-24
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Various updates
Alexander
2019-10-27
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Started work on cross-platform refactor
Alexander
2019-07-10
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Updating make system
Alexander Pickering
2019-07-08
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Modified files to work with new builds system
Alexander Pickering
2019-07-08
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Unit tests are now platform independent
Alexander Pickering
2019-07-08
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Added gitignore files for new build system
Alexander Pickering
2019-07-08
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Added more tests
Alexander
2019-06-28
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Updated tests for networking
Alexander
2019-06-26
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Major refactor of physics code
Alexander
2019-06-26
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updates
Alexander
2019-04-24
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Updated readme with example games
Alexander
2019-02-10
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Updated makefile to support new code
Alexander
2019-02-10
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Added new element, added server-specific code for networking
Alexander
2019-02-10
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Make consistent iscenenode functions
Alexander
2019-02-10
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Corrected callback and added function for editbox
Alexander
2019-02-10
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Corrected networking examples
Alexander
2019-02-10
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Added the pusherrfunc into the common lua functions
Alexander
2019-02-10
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Gui windows are now opaque by default.
Alexander
2019-01-19
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Refactored callback handler
Alexander
2019-01-19
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Removed creation of paths from makefile
Alexander
2019-01-19
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Finished cleaning up merge
Alexander
2019-01-10
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Completed merge, everything should build under windows now.
Alexander
2019-01-10
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Update irrlicht submodule
Alexander Pickering
2019-01-10
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Correction in git modules paths
Alexander Pickering
2019-01-10
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Fixed debug build for windows
Alexander Pickering
2019-01-10
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