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path: root/src/client/lua_api/scene/icamera.cpp
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* Updates for mdocAlexander2020-06-29
| | | | Also more tests
* updatesAlexander2019-04-24
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* Removed some dead codeAlexander Pickering2018-06-30
| | | | Removed a lot of commented out old code
* Warning-less buildAlexander Pickering2018-06-30
| | | | All compile warning for -Wall have been fixed
* Simplified makefileAlexander Pickering2018-06-28
| | | | | Made makefile much simpiler, added option to build dynamically with DEBUG=true
* Updated coreAlexander Pickering2018-06-22
| | | | Updated all core files to prepare for tech demo
* Added IGUIImagesAlexander Pickering2018-03-09
| | | | Added the ability to display itextures on the gui
* Major updateAlexander Pickering2017-12-26
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* Lots of updatesAlexander Pickering2017-10-28
| | | | | | | | | | | * Networking is finally working * Started moveing physics into the shared domain * Streams now have a readString() and writeString() method * streams are passed to the lua context for networking * Refactored cameras and physboxes to use metatables * Finally wrote the pushvector3* and popvector3* methods * Fixed a few crashes in ;main * Deleted a lot of code
* Added gui windowAlexander Pickering2017-07-29
| | | | Bound irrlicht's IGUIWindow to lua
* Added static physics thingsAlexander Pickering2017-07-15
| | | | | | | | | | Added some phyics stuff! woo! * Added physics models from file * Added physics boxes * Added a maya camera * Added lights * Various refactoring
* Added getpos and setpos functions for scene nodesAlexander Pickering2017-04-10
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* Initial commitAlexander Pickering2016-11-01