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path: root/src/shared/lua_api/phys
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* Moved the define constant definition into common/shared headerAlexander2019-01-09
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* Added Kinematic Character ControllersAlexander Pickering2018-11-07
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* Refactored code and added libraryAlexander Pickering2018-11-01
| | | | | | | | | Physics code for models now lives in the shared directory. To get file loading without irrlicht, a single-file header library (lib/tinyobjloader-c) was added. Metatables for generics and physics generics have also been seperated out.
* Physbox now has more optionsAlexander Pickering2018-09-23
| | | | | Used an alternate constructor for physics boxes that gives more control over the phys box
* Simplified makefileAlexander Pickering2018-06-28
| | | | | Made makefile much simpiler, added option to build dynamically with DEBUG=true
* Updated coreAlexander Pickering2018-06-22
| | | | Updated all core files to prepare for tech demo
* Added IGUIImagesAlexander Pickering2018-03-09
| | | | Added the ability to display itextures on the gui
* Major updateAlexander Pickering2017-12-26
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* Added readmeAlexander Pickering2017-10-29
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* Lots of updatesAlexander Pickering2017-10-28
* Networking is finally working * Started moveing physics into the shared domain * Streams now have a readString() and writeString() method * streams are passed to the lua context for networking * Refactored cameras and physboxes to use metatables * Finally wrote the pushvector3* and popvector3* methods * Fixed a few crashes in ;main * Deleted a lot of code