From 42bedce123739287339a95626675ffda3a1ce8e7 Mon Sep 17 00:00:00 2001 From: Alexander Date: Sun, 10 Feb 2019 18:20:53 -0500 Subject: Updated readme with example games --- README.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/README.md b/README.md index 5a1a77d..116e684 100644 --- a/README.md +++ b/README.md @@ -8,6 +8,8 @@ Broken Engine is a hobby game engine that glues [Bullet Physics](bulletphysics.o Binaries will not be provided until Brok[en]gine reaches version 1.0, if you want to try it out before then, you will have to build the engine yourself. +Alternatively, you could download either of the [two](https://cogarr.net/source/cgit.cgi/home_text_adventure/) [games](http://cogarr.net/source/cgit.cgi/mahjong_solitaire/about/) to see Brok[en]gine in action! + 1. Use [git](git-scm.com) to download this with submodules `git clone --recurse-submodules https://cogarr.net/source/cgi.cgit/brokengine` 2. Download make, g++, ect. Windows users can use [mingw](https://mingw.org). Open a terminal and cd into this folder, and run `make DEBUG=true` 1. For some god-awful reason, when useing MSYS2 under windows, you need to define MSYSTEM=MINGW64 as an environment variable to get luajit to compile. `set MSYSTEM=MINGW64` -- cgit v1.2.3-70-g09d2