From 83a85531ae789e2f30da2379990899f815f53ff1 Mon Sep 17 00:00:00 2001 From: Alexander Date: Sun, 10 Feb 2019 18:16:04 -0500 Subject: Added new element, added server-specific code for networking Added a new element for client gui: iguicombobox Added a part of the engine specifically for the server so server is no longer just a stripped down client --- src/client/lua_api/load_game.cpp | 13 +++++++++++++ 1 file changed, 13 insertions(+) (limited to 'src/client/lua_api/load_game.cpp') diff --git a/src/client/lua_api/load_game.cpp b/src/client/lua_api/load_game.cpp index 469b219..8a6ad73 100644 --- a/src/client/lua_api/load_game.cpp +++ b/src/client/lua_api/load_game.cpp @@ -9,6 +9,7 @@ extern "C" { } #include +#include #include "gui/iguibutton.hpp" #include "gui/iguilabel.hpp" #include "../callbackhandeler.hpp" @@ -18,6 +19,7 @@ using namespace irr; using namespace gui; using namespace core; +extern video::SColor background; extern IrrlichtDevice* device; //exit() @@ -25,6 +27,12 @@ int exit_game(lua_State *L){ device->closeDevice(); return 0; } +int setbackgroundcolor(lua_State* L){ + long r,g,b; + popvector3i(L,&r,&g,&b); + background = video::SColor(255,r,g,b); + return 0; +} void load_gamefuncs(lua_State* L){ lua_newtable(L); @@ -33,5 +41,10 @@ void load_gamefuncs(lua_State* L){ lua_getglobal(L,"GAME"); lua_pushcfunction(L,exit_game); lua_setfield(L,-2,"exit"); + + lua_pushcfunction(L,setbackgroundcolor);//{game},setbackgroundcolor() + lua_setfield(L,-2,"setbackgroundcolor");//{game} + lua_pop(L,1); + lua_pop(L,1); } -- cgit v1.2.3-70-g09d2