From b98dbac4ed2f755ce71bd9be17f26a3f86c1e3cc Mon Sep 17 00:00:00 2001 From: Alexander Pickering Date: Tue, 4 Jul 2017 15:15:48 -0400 Subject: Lots of changes * client no longer crashes when closed * started work on adding physics types * some bugfixes to core lua api --- src/client/lua_api/scene/imesh.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/client/lua_api/scene') diff --git a/src/client/lua_api/scene/imesh.cpp b/src/client/lua_api/scene/imesh.cpp index c2b6510..c95366f 100644 --- a/src/client/lua_api/scene/imesh.cpp +++ b/src/client/lua_api/scene/imesh.cpp @@ -81,7 +81,7 @@ static int newiscenemesh(lua_State* L){ /*mesh:setmaterial("string",layernum=0)*/ static int setmaterial(lua_State* L){ LISceneNode* n = checkismesh(L,1); - u32 layernum = luaL_optint(L,3,0); + //u32 layernum = luaL_optint(L,3,0); const char* matfile = luaL_optstring(L,2,"error.png"); printf("Setting material on a %s",n->type); IVideoDriver* driver = device->getVideoDriver(); -- cgit v1.2.3-70-g09d2