From 2f814449ff099747e50e13a78503d4ce17920203 Mon Sep 17 00:00:00 2001 From: Alexander Pickering Date: Sun, 5 Aug 2018 18:34:24 -0400 Subject: Added data folder to lua path for client and server Both the client and the server now look in their respective folders for ../data/?.lua when require() is called. --- src/server/main.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/server/main.cpp') diff --git a/src/server/main.cpp b/src/server/main.cpp index 89d6703..bd731c2 100644 --- a/src/server/main.cpp +++ b/src/server/main.cpp @@ -34,6 +34,8 @@ void gameloop(){ int main (){ printf("Brok[en]gine Server\n"); + + putenv("LUA_PATH=../data/?.lua"); L = luaL_newstate(); lua_newtable(L); -- cgit v1.2.3-70-g09d2