#Run with mingw32-make CLIENT_EXE=borkengin.exe CLIENT_PATH=bin/client/bin/$(CLIENT_EXE) CLIENT_SRC=src/client/ CLIENT_BUILD=build/client/ SERVER_EXE=borkserver.exe SERVER_PATH=bin/server/bin/$(SERVER_EXE) SERVER_SRC=src/server/ SERVER_BUILD=build/server/ SHARED_SRC=src/shared/ TEST_PATH=bin/test/ TEST_SRC=src/test/ MASTER_EXE=borkmaster.exe #Change these on linux CC=g++ MKDIR=mkdir RM=rm -f ECHO=printf #Include directories ILUADIR=./lib/luajit/lua-5.1.5/src IIRRDIR=./lib/irrlicht/irrlicht-1.8.4/include IBULDIR=./lib/bullet/bullet3-2.86.1/bullet3-2.86.1/src INANDIR=./lib/nanomsg/nanomsg-1.0.0/src INCLUDES=-I$(ILUADIR) -I$(IIRRDIR) -I$(IBULDIR) -I$(INANDIR) #library directories LLUADIR=lib/luajit LIRRDIR=lib/irrlicht LBULDIR=lib/bullet LNANDIR=lib/nanomsg LIBRARIES=-L$(LLUADIR) -L$(LIRRDIR) -L$(LBULDIR) -L$(LNANDIR) #Libraries LIBLUA=$(LLUADIR)/liblua.a LIBIRR=$(LIRRDIR)/libIrrlicht.a LIBBCO=$(LBULDIR)/libBulletCollision.a LIBBDY=$(LBULDIR)/libBulletDynamics.a LIBBLM=$(LBULDIR)/libLinearMath.a LIBNAN=$(LNANDIR)/libnanomsg.dll.a DLLIRR=$(LIRRDIR)/Irrlicht.dll DYNAMIC_LIBS = -llua -lnanomsg.dll -lIrrlicht #order matters! STATIC_LIBS = -lBulletDynamics -lBulletCollision -lLinearMath LIBS=-Bstatic $(STATIC_LIBS) -Bdynamic $(DYNAMIC_LIBS) SLIBS=$(LIBLUA) $(LIBIRR) $(LIBBDY) $(LIBBCO) $(LIBBLM) $(LIBNAN) $(DLLIRR) #can't compile with -std=c++11 because irrlicht will complain CFLAGS=-Wall -g -static $(INCLUDES) LDFLAGS=-mwindows all : $(CLIENT_PATH) $(SERVER_PATH) client : $(CLIENT_PATH) server : $(SERVER_PATH) #Compile the client $(CLIENT_PATH) : $(CLIENT_BUILD)main.o $(CLIENT_BUILD)initdevice.o $(CLIENT_BUILD)menuhandeler.o $(CLIENT_BUILD)load_gui.o $(CLIENT_BUILD)callbackhandeler.o $(CLIENT_BUILD)load_game.o $(CLIENT_BUILD)load_scene.o $(CLIENT_BUILD)load_phys.o $(CLIENT_BUILD)common.o $(CLIENT_BUILD)load_net.o $(CLIENT_BUILD)physcommon.o $(SLIBS) $(CLIENT_BUILD)load_video.o $(CC) -o $(CLIENT_PATH) -static $(CLIENT_BUILD)*.o $(LIBRARIES) $(DYNAMIC_LIBS) $(STATIC_LIBS) $(SLIBS) $(CLIENT_BUILD)main.o : $(CLIENT_SRC)main.cpp $(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)main.o $(CLIENT_SRC)main.cpp $(CLIENT_BUILD)physcommon.o : $(SHARED_SRC)phys/physcommon.cpp $(SHARED_SRC)phys/physcommon.hpp $(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)physcommon.o $(SHARED_SRC)phys/physcommon.cpp $(CLIENT_BUILD)load_net.o : $(SHARED_SRC)lua_api/load_net.cpp $(SHARED_SRC)lua_api/load_net.hpp $(CLIENT_BUILD)stream.o $(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)load_net.o $(SHARED_SRC)lua_api/load_net.cpp $(CLIENT_BUILD)stream.o : $(SHARED_SRC)lua_api/stream.cpp $(SHARED_SRC)lua_api/stream.hpp $(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)stream.o $(SHARED_SRC)lua_api/stream.cpp $(CLIENT_BUILD)common.o : $(SHARED_SRC)lua_api/common.c $(SHARED_SRC)lua_api/common.h $(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)common.o $(SHARED_SRC)lua_api/common.c $(CLIENT_BUILD)initdevice.o : $(CLIENT_SRC)initdevice.cpp $(CLIENT_SRC)initdevice.hpp $(CC) $(CFLAGS) -c -static -o $(CLIENT_BUILD)initdevice.o $(CLIENT_SRC)initdevice.cpp $(CLIENT_BUILD)menuhandeler.o : $(CLIENT_SRC)menuhandeler.cpp $(CLIENT_SRC)menuhandeler.hpp $(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)menuhandeler.o $(CLIENT_SRC)menuhandeler.cpp $(CLIENT_BUILD)load_game.o : $(CLIENT_SRC)lua_api/load_game.cpp $(CLIENT_SRC)lua_api/load_game.hpp $(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)load_game.o $(CLIENT_SRC)lua_api/load_game.cpp $(CLIENT_BUILD)load_gui.o : $(CLIENT_BUILD)iguibutton.o $(CLIENT_BUILD)iguilabel.o $(CLIENT_BUILD)iguielement.o $(CLIENT_BUILD)iguigeneric.o $(CLIENT_BUILD)iguiwindow.o $(CLIENT_BUILD)iguiskin.o $(CLIENT_BUILD)iguicheckbox.o $(CLIENT_BUILD)common.o $(CLIENT_BUILD)iguiimage.o $(CLIENT_SRC)lua_api/load_gui.cpp $(CLIENT_SRC)lua_api/load_gui.hpp $(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)load_gui.o $(CLIENT_SRC)lua_api/load_gui.cpp $(CLIENT_BUILD)iguiimage.o : $(CLIENT_SRC)lua_api/gui/iguiimage.cpp $(CLIENT_SRC)lua_api/gui/iguiimage.hpp $(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)iguiimage.o $(CLIENT_SRC)lua_api/gui/iguiimage.cpp $(CLIENT_BUILD)iguiwindow.o : $(CLIENT_BUILD)iguiutil.o $(CLIENT_SRC)lua_api/gui/iguiwindow.cpp $(CLIENT_SRC)lua_api/gui/iguiwindow.hpp $(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)iguiwindow.o $(CLIENT_SRC)lua_api/gui/iguiwindow.cpp $(CLIENT_BUILD)iguiutil.o : $(CLIENT_SRC)lua_api/gui/iguiutil.cpp $(CLIENT_SRC)lua_api/gui/iguiutil.hpp $(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)iguiutil.o $(CLIENT_SRC)lua_api/gui/iguiutil.cpp $(CLIENT_BUILD)load_video.o : $(CLIENT_SRC)lua_api/load_video.cpp $(CLIENT_SRC)lua_api/load_video.hpp $(CLIENT_BUILD)smaterial.o $(CLIENT_BUILD)itexture.o $(CLIENT_BUILD)iimage.o $(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)load_video.o $(CLIENT_SRC)lua_api/load_video.cpp $(CLIENT_BUILD)smaterial.o : $(CLIENT_SRC)lua_api/video/smaterial.cpp $(CLIENT_SRC)lua_api/video/smaterial.hpp $(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)smaterial.o $(CLIENT_SRC)lua_api/video/smaterial.cpp $(CLIENT_BUILD)itexture.o : $(CLIENT_SRC)lua_api/video/itexture.cpp $(CLIENT_SRC)lua_api/video/itexture.hpp $(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)itexture.o $(CLIENT_SRC)lua_api/video/itexture.cpp $(CLIENT_BUILD)iimage.o : $(CLIENT_SRC)lua_api/video/iimage.cpp $(CLIENT_SRC)lua_api/video/iimage.hpp $(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)iimage.o $(CLIENT_SRC)lua_api/video/iimage.cpp $(CLIENT_BUILD)load_phys.o : $(CLIENT_BUILD)cbphysbox.o $(CLIENT_BUILD)bphysmodel.o $(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)load_phys.o $(CLIENT_SRC)lua_api/load_phys.cpp $(CLIENT_BUILD)load_scene.o : $(CLIENT_BUILD)icamera.o $(CLIENT_BUILD)ilight.o $(CLIENT_BUILD)imesh.o $(CLIENT_BUILD)cbphysbox.o $(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)load_scene.o $(CLIENT_SRC)lua_api/load_scene.cpp $(CLIENT_BUILD)ilight.o : $(CLIENT_SRC)lua_api/scene/ilight.cpp $(CLIENT_SRC)lua_api/scene/ilight.hpp $(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)ilight.o $(CLIENT_SRC)lua_api/scene/ilight.cpp $(CLIENT_BUILD)iguibutton.o : $(CLIENT_SRC)lua_api/gui/iguibutton.cpp $(CLIENT_SRC)lua_api/gui/iguibutton.hpp $(CLIENT_SRC)lua_api/guiparts.hpp $(CLIENT_SRC)callbackhandeler.hpp $(CLIENT_SRC)util/hashmap.h $(SHARED_SRC)lua_api/common.c $(SHARED_SRC)lua_api/common.h $(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)iguibutton.o $(CLIENT_SRC)lua_api/gui/iguibutton.cpp $(CLIENT_BUILD)iguilabel.o : $(CLIENT_SRC)lua_api/gui/iguilabel.cpp $(CLIENT_SRC)lua_api/gui/iguilabel.hpp $(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)iguilabel.o $(CLIENT_SRC)lua_api/gui/iguilabel.cpp $(CLIENT_BUILD)iguicheckbox.o : $(CLIENT_SRC)lua_api/gui/iguicheckbox.cpp $(CLIENT_SRC)lua_api/gui/iguicheckbox.hpp $(SHARED_SRC)lua_api/common.h $(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)iguicheckbox.o $(CLIENT_SRC)lua_api/gui/iguicheckbox.cpp $(CLIENT_BUILD)iguielement.o : $(CLIENT_BUILD)hashmap.o $(CLIENT_SRC)lua_api/gui/iguielement.cpp $(CLIENT_SRC)lua_api/gui/iguielement.hpp $(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)iguielement.o $(CLIENT_SRC)lua_api/gui/iguielement.cpp $(CLIENT_BUILD)iguiskin.o : $(CLIENT_SRC)lua_api/gui/iguiskin.cpp $(CLIENT_SRC)lua_api/gui/iguiskin.hpp $(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)iguiskin.o $(CLIENT_SRC)lua_api/gui/iguiskin.cpp $(CLIENT_BUILD)icamera.o : $(CLIENT_BUILD)igeneric.o $(CLIENT_SRC)lua_api/scene/icamera.cpp $(CLIENT_SRC)lua_api/scene/icamera.hpp $(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)icamera.o $(CLIENT_SRC)lua_api/scene/icamera.cpp $(CLIENT_BUILD)imesh.o : $(CLIENT_SRC)lua_api/scene/imesh.cpp $(CLIENT_SRC)lua_api/scene/imesh.hpp $(CLIENT_SRC)lua_api/scene/igeneric.cpp $(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)imesh.o $(CLIENT_SRC)lua_api/scene/imesh.cpp $(CLIENT_BUILD)igeneric.o: $(CLIENT_SRC)lua_api/scene/igeneric.cpp $(CLIENT_SRC)lua_api/scene/igeneric.hpp $(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)igeneric.o $(CLIENT_SRC)lua_api/scene/igeneric.cpp $(CLIENT_BUILD)cbphysbox.o: $(CLIENT_SRC)lua_api/phys/cbphysbox.cpp $(CLIENT_SRC)lua_api/phys/cbphysbox.hpp $(CLIENT_SRC)lua_api/scene/igeneric.cpp $(CLIENT_BUILD)bphysbox.o $(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)cbphysbox.o $(CLIENT_SRC)lua_api/phys/cbphysbox.cpp $(CLIENT_BUILD)bphysbox.o: $(SHARED_SRC)lua_api/phys/bphysbox.cpp $(SHARED_SRC)lua_api/phys/bphysbox.hpp $(CLIENT_BUILD)common.o $(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)bphysbox.o $(SHARED_SRC)lua_api/phys/bphysbox.cpp $(CLIENT_BUILD)bphysmodel.o: $(CLIENT_SRC)lua_api/phys/bphysmodel.cpp $(CLIENT_SRC)lua_api/phys/bphysmodel.hpp $(CLIENT_SRC)lua_api/scene/igeneric.cpp $(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)bphysmodel.o $(CLIENT_SRC)lua_api/phys/bphysmodel.cpp $(CLIENT_BUILD)callbackhandeler.o : $(CLIENT_SRC)callbackhandeler.cpp $(CLIENT_SRC)callbackhandeler.hpp $(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)callbackhandeler.o $(CLIENT_SRC)callbackhandeler.cpp $(CLIENT_BUILD)hashmap.o : $(CLIENT_SRC)util/hashmap.c $(CLIENT_SRC)util/hashmap.h $(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)hashmap.o $(CLIENT_SRC)util/hashmap.c #end compile client #compile server $(SERVER_PATH) : $(SERVER_BUILD)main.o $(SERVER_BUILD)hashmap.o $(SERVER_BUILD)common.o $(SERVER_BUILD)physcommon.o $(SERVER_BUILD)load_net.o $(SERVER_BUILD)load_phys.o $(CC) -static -o $(SERVER_PATH) $(CFLAGS) $(SERVER_BUILD)*.o $(SLIBS) $(SERVER_BUILD)main.o : $(SERVER_SRC)main.cpp $(SERVER_SRC)testclient.cpp $(CC) $(CFLAGS) -c -o $(SERVER_BUILD)main.o $(SERVER_SRC)main.cpp $(SERVER_BUILD)physcommon.o : $(SHARED_SRC)phys/physcommon.cpp $(SHARED_SRC)phys/physcommon.hpp $(CC) $(CFLAGS) -c -o $(SERVER_BUILD)physcommon.o $(SHARED_SRC)phys/physcommon.cpp $(SERVER_BUILD)hashmap.o : $(SHARED_SRC)util/hashmap.c $(SHARED_SRC)util/hashmap.h $(CC) $(CFLAGS) -c -o $(SERVER_BUILD)hashmap.o $(SHARED_SRC)util/hashmap.c $(SERVER_BUILD)common.o : $(SHARED_SRC)lua_api/common.c $(SHARED_SRC)lua_api/common.h $(CC) $(CFLAGS) -c -o $(SERVER_BUILD)common.o $(SHARED_SRC)lua_api/common.c # Net $(SERVER_BUILD)load_net.o : $(SHARED_SRC)lua_api/load_net.cpp $(SHARED_SRC)lua_api/load_net.hpp $(SERVER_BUILD)stream.o $(CC) $(CFLAGS) -c -o $(SERVER_BUILD)load_net.o $(SHARED_SRC)lua_api/load_net.cpp $(SERVER_BUILD)stream.o : $(SHARED_SRC)lua_api/stream.cpp $(SHARED_SRC)lua_api/stream.hpp $(CC) $(CFLAGS) -c -o $(SERVER_BUILD)stream.o $(SHARED_SRC)lua_api/stream.cpp # Phys $(SERVER_BUILD)load_phys.o: $(SHARED_SRC)lua_api/load_phys.cpp $(SHARED_SRC)lua_api/load_phys.hpp $(SERVER_BUILD)bphysbox.o $(CC) $(CFLAGS) -c -o $(SERVER_BUILD)load_phys.o $(SHARED_SRC)lua_api/load_phys.cpp $(SERVER_BUILD)bphysbox.o : $(SHARED_SRC)lua_api/phys/bphysbox.cpp $(SHARED_SRC)lua_api/phys/bphysbox.hpp $(CC) $(CFLAGS) -c -o $(SERVER_BUILD)bphysbox.o $(SHARED_SRC)lua_api/phys/bphysbox.cpp #end compile server #compile & run tests test: $(TEST_PATH)test_stream $(TEST_PATH)test_phys @$(ECHO) "Testing stream : " @./$(TEST_PATH)test_stream @$(ECHO) "Testing physics: " @./$(TEST_PATH)test_phys $(TEST_PATH)test_stream : $(TEST_SRC)test_streams.cpp $(SHARED_SRC)/lua_api/stream.cpp $(SHARED_SRC)/lua_api/stream.hpp @$(CC) $(CFLAGS) -o $(TEST_PATH)test_stream $(TEST_SRC)test_streams.cpp $(SHARED_SRC)/lua_api/stream.cpp $(SHARED_SRC)/lua_api/stream.hpp $(TEST_PATH)test_phys : $(TEST_SRC)test_phys.cpp $(CC) $(CFLAGS) -o $(TEST_PATH)test_phys $(TEST_SRC)test_phys.cpp $(SLIBS) #end tests clean : $(RM) $(SERVER_PATH) $(RM) $(CLIENT_PATH) $(RM) $(CLIENT_BUILD)*.o $(RM) $(SERVER_BUILD)*.o