#ifndef __H_guiparts #define __H_guiparts #include #include #include #include #include extern "C" { #include #include #include } #include #include "../util/hashmap.h" typedef struct LIGUIElement { irr::gui::IGUIElement* e; map_t funcmap; const char* type; } LIGUIElement; extern lua_State* tL; extern irr::IrrlichtDevice* guidevice; extern long gui_elenum; extern std::vector guielements; extern std::map iguielements; #endif