extern "C" { #include #include #include } int setgravity(lua_State *L); int applyforce(lua_State *L); int getlineardamping(lua_State *L); int getangulardamping(lua_State *L); int setdamping(lua_State *L); int activate(lua_State *L); int getvelocity(lua_State *L); int setvelocity(lua_State *L); static const luaL_reg brigidbody_m[] = { {"setgravity", setgravity}, {"applyforce", applyforce}, {"getldamping", getlineardamping}, {"getadamping", getangulardamping}, {"setdamping", setdamping}, {"activate", activate}, {"getvelocity", getvelocity}, {"setvelocity", setvelocity}, {NULL, NULL} };