From c2926c5ec74d7e37da395c8c32a7ff2b4cae7d06 Mon Sep 17 00:00:00 2001 From: Alexander M Pickering Date: Mon, 29 Jan 2024 16:20:10 -0600 Subject: All the files --- debug/a_drum.lua.X | 58 ++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 58 insertions(+) create mode 100644 debug/a_drum.lua.X (limited to 'debug/a_drum.lua.X') diff --git a/debug/a_drum.lua.X b/debug/a_drum.lua.X new file mode 100644 index 0000000..9b55003 --- /dev/null +++ b/debug/a_drum.lua.X @@ -0,0 +1,58 @@ +Pos Lua >> Moon +1 1:[ local reg = require("ability_reg") ] >> 1:[ reg = require "ability_reg" ] +29 2:[ local ui = require("ui") ] >> 2:[ ui = require "ui" ] +66 4:[ Ability = reg.Ability ] >> 3:[ import Ability from reg ] +72 5:[ local mod = ... ] >> 5:[ mod = ... ] +101 9:[ local _parent_0 = Ability ] >> 7:[ class Drum extends Ability ] +362 12:[ local room = world.player_party.room ] >> 20:[ room = world.player_party.room ] +395 13:[ local my_pos = char.location ] >> 21:[ my_pos = char.location ] +452 14:[ local char_tbl1, char_tbl2 = nil, nil ] >> 23:[ char_tbl1, char_tbl2 = nil, nil ] +500 15:[ for distance = 1, 8 do ] >> 24:[ for distance = 1, 8 ] +509 16:[ char_tbl1 = room:at_location(my_pos + distance) ] >> 25:[ char_tbl1 = room\at_location(my_pos + distance) ] +560 17:[ char_tbl2 = room:at_location(my_pos - distance) ] >> 26:[ char_tbl2 = room\at_location(my_pos - distance) ] +613 18:[ if (char_tbl1 and #char_tbl1 > 0) or (char_tbl2 and #char_tbl2 > 0) then ] >> 27:[ if (char_tbl1 and #char_tbl1 > 0) or (char_tbl2 and #char_tbl2 > 0) ] +611 20:[ end ] >> 27:[ if (char_tbl1 and #char_tbl1 > 0) or (char_tbl2 and #char_tbl2 > 0) ] +486 21:[ end ] >> 24:[ for distance = 1, 8 ] +721 24:[ local chars_at_loc = world.room.data.locations[5] ] >> 31:[ chars_at_loc = world.room.data.locations[5] ] +769 25:[ if world.server then ] >> 32:[ if world.server ] +786 26:[ local a_chars_at_loc = { } ] >> 33:[ a_chars_at_loc = {} ] +819 27:[ for _, v in ipairs(chars_at_loc) do ] >> 34:[ for _,v in ipairs(chars_at_loc) ] +845 28:[ table.insert(a_chars_at_loc, world.enemy_party:member(v.uname)) ] >> 35:[ table.insert(a_chars_at_loc,world.enemy_party\member(v.uname)) ] +809 29:[ end ] >> 34:[ for _,v in ipairs(chars_at_loc) ] +911 30:[ chars_at_loc = a_chars_at_loc ] >> 36:[ chars_at_loc = a_chars_at_loc ] +767 31:[ end ] >> 32:[ if world.server ] +943 32:[ local hp_minus ] >> 37:[ hp_minus = () -> ] +943 33:[ hp_minus = function() ] >> 37:[ hp_minus = () -> ] +977 34:[ for _, char in pairs(chars_at_loc) do ] >> 38:[ for _, char in pairs(chars_at_loc) ] +1002 35:[ char:set_field("hp", char.data.hp - 1) ] >> 39:[ char\set_field("hp",char.data.hp - 1) ] +963 36:[ end ] >> 38:[ for _, char in pairs(chars_at_loc) ] +943 37:[ end ] >> 37:[ hp_minus = () -> ] +1044 38:[ if world.server then ] >> 40:[ if world.server ] +1061 39:[ hp_minus() ] >> 41:[ hp_minus! ] +1042 40:[ end ] >> 40:[ if world.server ] +1075 41:[ if world.client then ] >> 42:[ if world.client ] +1092 42:[ ui = ui or require("ui") ] >> 43:[ ui = ui or require "ui" ] +1119 43:[ return ui.tween_hit(char, 1, hp_minus) ] >> 44:[ ui.tween_hit(char,1, hp_minus) ] +1073 44:[ end ] >> 42:[ if world.client ] +261 51:[ _class_0.__parent.__init(self, "Drum", { }) ] >> 15:[ super("Drum",{}) ] +280 52:[ self.requirements = { ] >> 16:[ @requirements = { ] +302 54:[ "status", ] >> 17:[ {"status", "active"}, ] +311 55:[ "active" ] >> 17:[ {"status", "active"}, ] +280 57:[ } ] >> 16:[ @requirements = { ] +111 82:[ self.text = "Drum" ] >> 8:[ @text = "Drum" ] +127 83:[ self.description = "Rat-a-tat-tat!" ] >> 9:[ @description = "Rat-a-tat-tat!" ] +160 84:[ self.hits_icon = { ] >> 10:[ @hits_icon = {0,0,0,0,1,0,0,0} ] +174 85:[ 0, ] >> 10:[ @hits_icon = {0,0,0,0,1,0,0,0} ] +176 86:[ 0, ] >> 10:[ @hits_icon = {0,0,0,0,1,0,0,0} ] +178 87:[ 0, ] >> 10:[ @hits_icon = {0,0,0,0,1,0,0,0} ] +180 88:[ 0, ] >> 10:[ @hits_icon = {0,0,0,0,1,0,0,0} ] +182 89:[ 1, ] >> 10:[ @hits_icon = {0,0,0,0,1,0,0,0} ] +184 90:[ 0, ] >> 10:[ @hits_icon = {0,0,0,0,1,0,0,0} ] +186 91:[ 0, ] >> 10:[ @hits_icon = {0,0,0,0,1,0,0,0} ] +188 92:[ 0 ] >> 10:[ @hits_icon = {0,0,0,0,1,0,0,0} ] +160 93:[ } ] >> 10:[ @hits_icon = {0,0,0,0,1,0,0,0} ] +192 94:[ self.sprite = "data/drum.png" ] >> 11:[ @sprite = "data/drum.png" ] +219 95:[ self.speed = 5 ] >> 12:[ @speed = 5 ] +231 96:[ self.distance = 1 ] >> 13:[ @distance = 1 ] +1151 102:[ mod.Tumble = Tumble ] >> 46:[ mod.Tumble = Tumble ] +1172 103:[ return mod ] >> 48:[ mod ] -- cgit v1.2.3-70-g09d2