From c2926c5ec74d7e37da395c8c32a7ff2b4cae7d06 Mon Sep 17 00:00:00 2001 From: Alexander M Pickering Date: Mon, 29 Jan 2024 16:20:10 -0600 Subject: All the files --- debug/a_tumble.lua.X | 61 ++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 61 insertions(+) create mode 100644 debug/a_tumble.lua.X (limited to 'debug/a_tumble.lua.X') diff --git a/debug/a_tumble.lua.X b/debug/a_tumble.lua.X new file mode 100644 index 0000000..301fc76 --- /dev/null +++ b/debug/a_tumble.lua.X @@ -0,0 +1,61 @@ +Pos Lua >> Moon +1 1:[ local reg = require("ability_reg") ] >> 1:[ reg = require "ability_reg" ] +29 2:[ local ui = require("ui") ] >> 2:[ ui = require "ui" ] +66 4:[ Ability = reg.Ability ] >> 3:[ import Ability from reg ] +72 5:[ local mod = ... ] >> 5:[ mod = ... ] +82 6:[ print("In tubmle, reg is", reg) ] >> 6:[ print("In tubmle, reg is",reg) ] +134 10:[ local _parent_0 = Ability ] >> 8:[ class Tumble extends Ability ] +417 13:[ local room = world.player_party.room ] >> 21:[ room = world.player_party.room ] +450 14:[ local my_pos = char.location ] >> 22:[ my_pos = char.location ] +507 15:[ local char_tbl1, char_tbl2 = nil, nil ] >> 24:[ char_tbl1, char_tbl2 = nil, nil ] +555 16:[ for distance = 1, 8 do ] >> 25:[ for distance = 1, 8 ] +564 17:[ char_tbl1 = room:at_location(my_pos + distance) ] >> 26:[ char_tbl1 = room\at_location(my_pos + distance) ] +615 18:[ char_tbl2 = room:at_location(my_pos - distance) ] >> 27:[ char_tbl2 = room\at_location(my_pos - distance) ] +668 19:[ if (char_tbl1 and #char_tbl1 > 0) or (char_tbl2 and #char_tbl2 > 0) then ] >> 28:[ if (char_tbl1 and #char_tbl1 > 0) or (char_tbl2 and #char_tbl2 > 0) ] +666 21:[ end ] >> 28:[ if (char_tbl1 and #char_tbl1 > 0) or (char_tbl2 and #char_tbl2 > 0) ] +541 22:[ end ] >> 25:[ for distance = 1, 8 ] +776 25:[ print("Doing tumble") ] >> 32:[ print("Doing tumble") ] +800 26:[ local chars_at_loc = world.room.data.locations[5] ] >> 33:[ chars_at_loc = world.room.data.locations[5] ] +846 27:[ print("chars at loc:", chars_at_loc) ] >> 34:[ print("chars at loc:",chars_at_loc) ] +886 28:[ if world.server then ] >> 35:[ if world.server ] +903 29:[ local a_chars_at_loc = { } ] >> 36:[ a_chars_at_loc = {} ] +936 30:[ for _, v in ipairs(chars_at_loc) do ] >> 37:[ for _,v in ipairs(chars_at_loc) ] +962 31:[ table.insert(a_chars_at_loc, world.enemy_party:member(v.uname)) ] >> 38:[ table.insert(a_chars_at_loc,world.enemy_party\member(v.uname)) ] +926 32:[ end ] >> 37:[ for _,v in ipairs(chars_at_loc) ] +1028 33:[ chars_at_loc = a_chars_at_loc ] >> 39:[ chars_at_loc = a_chars_at_loc ] +884 34:[ end ] >> 35:[ if world.server ] +1060 35:[ local hp_minus ] >> 40:[ hp_minus = () -> ] +1060 36:[ hp_minus = function() ] >> 40:[ hp_minus = () -> ] +1094 37:[ for _, char in pairs(chars_at_loc) do ] >> 41:[ for _, char in pairs(chars_at_loc) ] +1119 38:[ char:set_field("hp", char.data.hp - 3) ] >> 42:[ char\set_field("hp",char.data.hp - 3) ] +1080 39:[ end ] >> 41:[ for _, char in pairs(chars_at_loc) ] +1060 40:[ end ] >> 40:[ hp_minus = () -> ] +1161 41:[ if world.server then ] >> 43:[ if world.server ] +1178 42:[ hp_minus() ] >> 44:[ hp_minus! ] +1159 43:[ end ] >> 43:[ if world.server ] +1192 44:[ if world.client then ] >> 45:[ if world.client ] +1209 45:[ ui = ui or require("ui") ] >> 46:[ ui = ui or require "ui" ] +1236 46:[ return ui.tween_hit(char, 1, hp_minus) ] >> 47:[ ui.tween_hit(char,1, hp_minus) ] +1190 47:[ end ] >> 45:[ if world.client ] +314 54:[ _class_0.__parent.__init(self, "Tumble", { }) ] >> 16:[ super("Tumble",{}) ] +335 55:[ self.requirements = { ] >> 17:[ @requirements = { ] +357 57:[ "status", ] >> 18:[ {"status", "active"}, ] +366 58:[ "active" ] >> 18:[ {"status", "active"}, ] +335 60:[ } ] >> 17:[ @requirements = { ] +144 85:[ self.text = "Tumble" ] >> 9:[ @text = "Tumble" ] +162 86:[ self.description = "Tumble around for those nearby" ] >> 10:[ @description = "Tumble around for those nearby" ] +211 87:[ self.hits_icon = { ] >> 11:[ @hits_icon = {0,0,0,0,1,0,0,0} ] +225 88:[ 0, ] >> 11:[ @hits_icon = {0,0,0,0,1,0,0,0} ] +227 89:[ 0, ] >> 11:[ @hits_icon = {0,0,0,0,1,0,0,0} ] +229 90:[ 0, ] >> 11:[ @hits_icon = {0,0,0,0,1,0,0,0} ] +231 91:[ 0, ] >> 11:[ @hits_icon = {0,0,0,0,1,0,0,0} ] +233 92:[ 1, ] >> 11:[ @hits_icon = {0,0,0,0,1,0,0,0} ] +235 93:[ 0, ] >> 11:[ @hits_icon = {0,0,0,0,1,0,0,0} ] +237 94:[ 0, ] >> 11:[ @hits_icon = {0,0,0,0,1,0,0,0} ] +239 95:[ 0 ] >> 11:[ @hits_icon = {0,0,0,0,1,0,0,0} ] +211 96:[ } ] >> 11:[ @hits_icon = {0,0,0,0,1,0,0,0} ] +243 97:[ self.sprite = "data/tumble.png" ] >> 12:[ @sprite = "data/tumble.png" ] +272 98:[ self.speed = 5 ] >> 13:[ @speed = 5 ] +284 99:[ self.distance = 1 ] >> 14:[ @distance = 1 ] +1268 105:[ mod.Tumble = Tumble ] >> 49:[ mod.Tumble = Tumble ] +1289 106:[ return mod ] >> 51:[ mod ] -- cgit v1.2.3-70-g09d2