Pos Lua >> Moon 1 1:[ local reg = require("ability_reg") ] >> 1:[ reg = require "ability_reg" ] 48 3:[ Ability = reg.Ability ] >> 2:[ import Ability from reg ] 77 7:[ local _parent_0 = Ability ] >> 4:[ class RatScurry extends Ability ] 242 10:[ local room = world.player_party.room ] >> 14:[ room = world.player_party.room ] 275 11:[ local enemy_party = room.parties[1] ] >> 15:[ enemy_party = room.parties[1] ] 309 12:[ if enemy_party == party then ] >> 16:[ if enemy_party == party ] 334 13:[ enemy_party = room.parties[2] ] >> 17:[ enemy_party = room.parties[2] ] 307 14:[ end ] >> 16:[ if enemy_party == party ] 395 17:[ return print("Rat scurry used") ] >> 19:[ print("Rat scurry used") ] 436 20:[ return print("TODO!") ] >> 22:[ print("TODO!") ] 468 23:[ return print("TODO!") ] >> 25:[ print("TODO!") ] 147 30:[ _class_0.__parent.__init(self, ...) ] >> 9:[ super(...) ] 160 31:[ self.requirements = { ] >> 10:[ @requirements = { ] 182 33:[ "status", ] >> 11:[ {"status", "active"}, ] 191 34:[ "active" ] >> 11:[ {"status", "active"}, ] 160 36:[ } ] >> 10:[ @requirements = { ] 87 61:[ self.text = "Scurry" ] >> 5:[ @text = "Scurry" ] 105 62:[ self.speed = 5 ] >> 6:[ @speed = 5 ] 117 63:[ self.distance = 1 ] >> 7:[ @distance = 1 ]