Pos Lua >> Moon 1 1:[ local reg = require("ability_reg") ] >> 1:[ reg = require "ability_reg" ] 48 3:[ Ability = reg.Ability ] >> 2:[ import Ability from reg ] 76 7:[ local _parent_0 = Ability ] >> 4:[ class Ruminate extends Ability ] 357 10:[ local room = world.player_party.room ] >> 18:[ room = world.player_party.room ] 390 11:[ local enemy_party = room.parties[1] ] >> 19:[ enemy_party = room.parties[1] ] 424 12:[ if enemy_party == party then ] >> 20:[ if enemy_party == party ] 449 13:[ enemy_party = room.parties[2] ] >> 21:[ enemy_party = room.parties[2] ] 422 14:[ end ] >> 20:[ if enemy_party == party ] 526 17:[ for _, member in pairs(party.members) do ] >> 23:[ for _, member in pairs(party.members) ] 551 18:[ char:set_field("hp", char.data.hp + 1) ] >> 24:[ char\set_field("hp",char.data.hp + 1) ] 510 19:[ end ] >> 23:[ for _, member in pairs(party.members) ] 603 22:[ return print("TODO!") ] >> 26:[ print("TODO!") ] 635 25:[ return print("TODO!") ] >> 29:[ print("TODO!") ] 207 32:[ _class_0.__parent.__init(self, ...) ] >> 11:[ super(...) ] 220 33:[ self.requirements = { ] >> 12:[ @requirements = { ] 242 35:[ "consume_stat", ] >> 13:[ {"consume_stat", "stamina", 1}, ] 257 36:[ "stamina", ] >> 13:[ {"consume_stat", "stamina", 1}, ] 268 37:[ 1 ] >> 13:[ {"consume_stat", "stamina", 1}, ] 277 40:[ "status", ] >> 14:[ {"status", "active"}, ] 286 41:[ "active" ] >> 14:[ {"status", "active"}, ] 302 44:[ "distance", ] >> 15:[ {"distance", 1}, ] 313 45:[ 1 ] >> 15:[ {"distance", 1}, ] 220 47:[ } ] >> 12:[ @requirements = { ] 86 72:[ self.text = "Ruminate" ] >> 5:[ @text = "Ruminate" ] 106 73:[ self.description = "Ruminate" ] >> 6:[ @description = "Ruminate" ] 133 74:[ self.hits_icon = { ] >> 7:[ @hits_icon = {0,0,0,0,1,1,1,1} ] 147 75:[ 0, ] >> 7:[ @hits_icon = {0,0,0,0,1,1,1,1} ] 149 76:[ 0, ] >> 7:[ @hits_icon = {0,0,0,0,1,1,1,1} ] 151 77:[ 0, ] >> 7:[ @hits_icon = {0,0,0,0,1,1,1,1} ] 153 78:[ 0, ] >> 7:[ @hits_icon = {0,0,0,0,1,1,1,1} ] 155 79:[ 1, ] >> 7:[ @hits_icon = {0,0,0,0,1,1,1,1} ] 157 80:[ 1, ] >> 7:[ @hits_icon = {0,0,0,0,1,1,1,1} ] 159 81:[ 1, ] >> 7:[ @hits_icon = {0,0,0,0,1,1,1,1} ] 161 82:[ 1 ] >> 7:[ @hits_icon = {0,0,0,0,1,1,1,1} ] 133 83:[ } ] >> 7:[ @hits_icon = {0,0,0,0,1,1,1,1} ] 165 84:[ self.speed = 5 ] >> 8:[ @speed = 5 ] 177 85:[ self.distance = 1 ] >> 9:[ @distance = 1 ]