Pos Lua >> Moon 1 1:[ local char = require("char") ] >> 1:[ char = require "char" ] 23 2:[ local reg = require("ability_reg") ] >> 2:[ reg = require "ability_reg" ] 51 3:[ require("a_tumble") ] >> 3:[ require "a_tumble" ] 70 4:[ require("a_highjump") ] >> 4:[ require "a_highjump" ] 91 5:[ require("a_physique") ] >> 5:[ require "a_physique" ] 113 6:[ local mod = ... ] >> 7:[ mod = ... ] 124 7:[ mod.char = { ] >> 9:[ mod.char = { ] 143 8:[ name = "Tumbler", ] >> 10:[ name: "Tumbler", ] 173 9:[ default_position = 1, ] >> 11:[ default_position:1, ] 200 11:[ reg.Tumble, ] >> 13:[ reg.Tumble, ] 214 12:[ reg.HighJump, ] >> 14:[ reg.HighJump, ] 230 13:[ reg.Physique ] >> 15:[ reg.Physique ] 262 15:[ default_maxhp = 5, ] >> 17:[ default_maxhp: 5, ] 278 16:[ default_hp = 5, ] >> 18:[ default_hp: 5, ] 302 17:[ default_maxstamina = 3, ] >> 19:[ default_maxstamina: 3, ] 323 18:[ default_stamina = 3, ] >> 20:[ default_stamina: 3, ] 344 19:[ default_maxmana = 1, ] >> 21:[ default_maxmana: 1, ] 362 20:[ default_mana = 1, ] >> 22:[ default_mana: 1, ] 374 21:[ sprite = "data/character_1.png" ] >> 23:[ sprite:"data/character_1.png" ] 124 22:[ } ] >> 9:[ mod.char = { ] 410 23:[ for k, v in pairs(mod.char) do ] >> 26:[ for k,v in pairs(mod.char) ] 428 24:[ mod[k] = v ] >> 27:[ mod[k] = v ] 400 25:[ end ] >> 26:[ for k,v in pairs(mod.char) ] 440 26:[ print("reg:", reg) ] >> 29:[ print("reg:",reg) ] 458 27:[ assert(mod.char.default_abilities[1], "Tumble not found in reg") ] >> 30:[ assert(mod.char.default_abilities[1], "Tumble not found in reg") ] 523 28:[ char.classes[mod.char.name] = mod.char ] >> 31:[ char.classes[mod.char.name] = mod.char ] 562 29:[ print("After adding Tumbler, char.classes is", char.classes) ] >> 32:[ print("After adding Tumbler, char.classes is", char.classes) ] 624 30:[ return mod ] >> 34:[ mod ]