Pos Lua >> Moon 1 1:[ local char = require("char") ] >> 1:[ char = require "char" ] 23 2:[ local reg = require("ability_reg") ] >> 2:[ reg = require "ability_reg" ] 51 3:[ require("a_knifeslip") ] >> 3:[ require "a_knifeslip" ] 73 4:[ require("a_hackysacks") ] >> 4:[ require "a_hackysacks" ] 97 5:[ local mod = ... ] >> 6:[ mod = ... ] 108 6:[ mod.char = { ] >> 8:[ mod.char = { ] 127 7:[ name = "Juggler", ] >> 9:[ name: "Juggler", ] 157 8:[ default_position = 2, ] >> 10:[ default_position: 2, ] 182 10:[ reg.KnifeSlip, ] >> 11:[ default_abilities: {reg.KnifeSlip, reg.Juggle}, ] 196 11:[ reg.Juggle ] >> 11:[ default_abilities: {reg.KnifeSlip, reg.Juggle}, ] 225 13:[ default_maxhp = 3, ] >> 12:[ default_maxhp: 3, ] 241 14:[ default_hp = 3, ] >> 13:[ default_hp: 3, ] 265 15:[ default_maxstamina = 5, ] >> 14:[ default_maxstamina: 5 ] 285 16:[ default_stamina = 5, ] >> 15:[ default_stamina: 5 ] 305 17:[ default_maxmana = 1, ] >> 16:[ default_maxmana: 1 ] 322 18:[ default_mana = 1, ] >> 17:[ default_mana: 1 ] 333 19:[ sprite = "data/character_2.png" ] >> 18:[ sprite:"data/character_2.png" ] 108 20:[ } ] >> 8:[ mod.char = { ] 368 21:[ for k, v in pairs(mod.char) do ] >> 20:[ for k,v in pairs(mod.char) ] 386 22:[ mod[k] = v ] >> 21:[ mod[k] = v ] 358 23:[ end ] >> 20:[ for k,v in pairs(mod.char) ] 398 24:[ char.classes[mod.char.name] = mod.char ] >> 23:[ char.classes[mod.char.name] = mod.char ] 438 25:[ return mod ] >> 25:[ mod ]