reg = require "ability_reg" import Ability from reg class RatBite extends Ability @text = "Rat Bite" @description = "A rat's bite" @hits_icon = {0,0,0,0,1,0,0,0} @speed = 3 @distance = 1 new: (...)=> super(...) @requirements = { {"consume_stat", "stamina", 1}, {"status", "active"}, {"distance", 1}, } target: (world, party, char) => room = world.player_party.room enemy_party = room.parties[1] if enemy_party == party enemy_party = room.parties[2] use: (world, party, char)-> chars_at_loc = world.room.data.locations[4] if world.server a_chars_at_loc = {} for _,v in ipairs(chars_at_loc) table.insert(a_chars_at_loc,world.player_party\member(v.uname)) chars_at_loc = a_chars_at_loc hp_minus = () -> for _, char in pairs(chars_at_loc) char\set_field("hp",char.data.hp - 1) if world.server hp_minus! if world.client ui = ui or require "ui" ui.tween_hit(char,1, hp_minus) print("rat bite done, chars_at_loc:",chars_at_loc) load: ()=> print("TODO!") unload:()=> print("TODO!")