diff options
Diffstat (limited to 'src/ui/button.moon')
| -rw-r--r-- | src/ui/button.moon | 131 |
1 files changed, 131 insertions, 0 deletions
diff --git a/src/ui/button.moon b/src/ui/button.moon new file mode 100644 index 0000000..789ecae --- /dev/null +++ b/src/ui/button.moon @@ -0,0 +1,131 @@ + +s = require("ui.sprites") +util = require("util") +color = require("color") +states = {"up","down"} +rows = {"upper","mid","lower"} +cols = {"left","mid","right"} +class Button + --am.sprite() only works once the window is created + @initalized = false + @initalize: => + for _, state, _, row, _, col in util.cartesian(states, rows, cols) + name = table.concat({state,row,col},"_") + assert(s["button_" .. name], "Failed to find sprite:" .. name) + @[name] = am.sprite(s["button_" .. name],"left","top") + @initalized = true + new: (x,y,w,h,text)=> + if not @@initalized + @@initalize! + @em = 16 -- width of a character + text = text or "" + assert(w > 15, "Button must have at least width 15") + @node = am.group! + position = am.translate(x,y+h)\tag("position") + @up_sprites = am.group! + position\append(@up_sprites) + @down_sprites = am.group! + @node\append(position) + @up_sprites\append(@@up_upper_left) + @up_sprites\append( + am.translate(@@up_upper_left.width,0)\append( + am.scale(w - @@up_upper_left.width - @@up_upper_right.width,1)\append( + @@up_upper_mid + ))) + @up_sprites\append( + am.translate(w - @@up_upper_right.width, 0)\append( + @@up_upper_right + )) + mid_height = h - @@up_upper_left.height - @@up_lower_left.height + @up_sprites\append( + am.translate(0,-@@up_upper_left.height)\append( + am.scale(1,mid_height)\append( + @@up_mid_left + ))) + @up_sprites\append( + am.translate(@@up_upper_left.width, -@@up_upper_left.height)\append( + am.scale(w - @@up_mid_left.width - @@up_mid_right.width, h - @@up_upper_mid.height - @@up_lower_mid.height)\append( + @@up_mid_mid + ))) + @up_sprites\append( + am.translate(w - @@up_mid_right.width,-@@up_upper_right.height)\append( + am.scale(1,h - @@up_upper_right.height - @@up_lower_right.height)\append( + @@up_mid_right + ))) + @up_sprites\append( + am.translate(0,-(h - @@up_lower_left.height))\append( + @@up_lower_left + )) + @up_sprites\append( + am.translate(@@up_lower_left.width,-(h - @@up_lower_mid.height))\append( + am.scale(w - @@up_lower_left.width - @@up_lower_right.width,1)\append( + @@up_lower_mid + ))) + @up_sprites\append( + am.translate(w - @@up_lower_right.width, -(h - @@up_lower_right.height))\append( + @@up_lower_right + )) + @up_sprites\append( + am.translate(@@up_upper_left.width, -@@up_upper_right.height)\append( + am.text(text, "left","top", color.am_color.foreground) + )) + @down_sprites\append(@@down_upper_left) + @down_sprites\append( + am.translate(@@down_upper_left.width,0)\append( + am.scale(w - @@down_upper_left.width - @@down_upper_right.width,1)\append( + @@down_upper_mid + ))) + @down_sprites\append( + am.translate(w - @@down_upper_right.width, 0)\append( + @@down_upper_right + )) + mid_height = h - @@down_upper_left.height - @@down_lower_left.height + @down_sprites\append( + am.translate(0,-@@down_upper_left.height)\append( + am.scale(1,mid_height)\append( + @@down_mid_left + ))) + @down_sprites\append( + am.translate(@@down_upper_left.width, -@@down_upper_left.height)\append( + am.scale(w - @@down_mid_left.width - @@down_mid_right.width, h - @@down_upper_mid.height - @@down_lower_mid.height)\append( + @@down_mid_mid + ))) + @down_sprites\append( + am.translate(w - @@down_mid_right.width,-@@down_upper_right.height)\append( + am.scale(1,h - @@down_upper_right.height - @@down_lower_right.height)\append( + @@down_mid_right + ))) + @down_sprites\append( + am.translate(0,-(h - @@down_lower_left.height))\append( + @@down_lower_left + )) + @down_sprites\append( + am.translate(@@down_lower_left.width,-(h - @@down_lower_mid.height))\append( + am.scale(w - @@down_lower_left.width - @@down_lower_right.width,1)\append( + @@down_lower_mid + ))) + @down_sprites\append( + am.translate(w - @@down_lower_right.width, -(h - @@down_lower_right.height))\append( + @@down_lower_right + )) + @text = am.text(text, "left","top", color.am_color.foreground) + position\append( + am.translate(@@down_upper_left.width, -@@down_upper_right.height)\append( + @text + )) + @depressed = false + down: () => + @depressed = true + @.node("position")\replace(@up_sprites, @down_sprites) + up: () => + @depressed = false + @.node("position")\replace(@down_sprites, @up_sprites) + fire: (e) => + if e.event == "touches_began" or e.event == "mouse_down" + @down! + if @on + @on(e) + if e.event == "touches_ended" or e.event == "mouse_up" + @up! + +Button |
