shader = require("shaders.stars") win = require("window") node = am.group! x = win.left y = win.right time = math.sin(am.current_time!) world_x = am.current_time! shader = am.use_program(shader)\append(am.bind({ MV: mat4( 1, 0, 0, 0 0, 1, 0, 0 0, 0, 1, 0 x, y, 0, 1 ) thickness: thickness radius: radius index: am.vec2_array(arr) color: color })\append(am.draw("triangles"))) button = ui.button(10,10,100,100, "Hello,\nworld!") joystick = ui.joystick(-100,-100,200) --joystick2 = ui.joystick(100,100,150) print("Got button:",button) node