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authorAlexander Pickering <alexandermpickering@gmail.com>2016-05-22 15:33:18 -0400
committerAlexander Pickering <alexandermpickering@gmail.com>2016-05-22 15:33:18 -0400
commit675a4327c1653512655963288e9a0c9acb40bf77 (patch)
treeac1260ef1e7d410e17f375c8333d3f11cd944040 /gamemode/cl_qmenu.lua
parente84d85263c6ef55af98cb213c5462107a0170506 (diff)
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Since the new item system, drinking water no longer works the way it used to
Diffstat (limited to 'gamemode/cl_qmenu.lua')
-rw-r--r--gamemode/cl_qmenu.lua2
1 files changed, 0 insertions, 2 deletions
diff --git a/gamemode/cl_qmenu.lua b/gamemode/cl_qmenu.lua
index ebac4e6..3c557d9 100644
--- a/gamemode/cl_qmenu.lua
+++ b/gamemode/cl_qmenu.lua
@@ -107,8 +107,6 @@ PANEL.SmallButs["Sleep"] = "gms_sleep"
PANEL.SmallButs["Wake up"] = "gms_wakeup"
PANEL.SmallButs["Drop weapon"] = "gms_dropweapon"
PANEL.SmallButs["Steal"] = "gms_steal"
-PANEL.SmallButs["Make campfire"] = "gms_makefire"
-PANEL.SmallButs["Drink bottle of water"] = "gms_drinkbottle"
PANEL.SmallButs["Take medicine"] = "gms_takemedicine"
PANEL.SmallButs["Combinations"] = "gms_combinations"
PANEL.SmallButs["Structures"] = "gms_structures"