summaryrefslogtreecommitdiff
path: root/gamemode/combinations2.lua
diff options
context:
space:
mode:
authorAlexander Pickering <alexandermpickering@gmail.com>2016-04-16 14:41:55 -0400
committerAlexander Pickering <alexandermpickering@gmail.com>2016-04-16 14:41:55 -0400
commite4bcd4a0f9eda134a1a34a24e2ada95ac4258ef5 (patch)
tree5ba027feadfd98c85c669ae13beee1e12cf6fe5c /gamemode/combinations2.lua
parenta869b6161784a0f75da867a7b3328edb822f1e16 (diff)
downloadgmstranded-e4bcd4a0f9eda134a1a34a24e2ada95ac4258ef5.tar.gz
gmstranded-e4bcd4a0f9eda134a1a34a24e2ada95ac4258ef5.tar.bz2
gmstranded-e4bcd4a0f9eda134a1a34a24e2ada95ac4258ef5.zip
Finsihed moveing things out of combinations2
Diffstat (limited to 'gamemode/combinations2.lua')
-rw-r--r--gamemode/combinations2.lua1172
1 files changed, 15 insertions, 1157 deletions
diff --git a/gamemode/combinations2.lua b/gamemode/combinations2.lua
index bf31327..f73b125 100644
--- a/gamemode/combinations2.lua
+++ b/gamemode/combinations2.lua
@@ -1,1196 +1,54 @@
/* ------------------------ Pistol Gun Lab ------------------------*/
-/* M9k USP */
-local COMBI = {}
-
-COMBI.Name = "USP Pistol"
-COMBI.Description = "A refined version of a pistol"
-COMBI.Entity = "gms_pistolgunlab"
-
-COMBI.Req = {}
-COMBI.Req["Tech Gunslide"] = 1
-COMBI.Req["Tech Gungrip"] = 1
-COMBI.Req["Tech Gunbarrel"] = 1
-COMBI.Req["Tech Gunmagazine"] = 1
-
-COMBI.SkillReq = {}
-COMBI.SkillReq["Weapon_Crafting"] = 16
-COMBI.SkillReq["Hunting"] = 12
-
-COMBI.Texture = "gms_icons/gms_weapon.png"
-COMBI.SwepClass = "m9k_usp"
-
-GMS.RegisterCombi( COMBI, "gms_pistolgunlab" )
-
-/* M9k Luger */
-local COMBI = {}
-
-COMBI.Name = "Luger"
-COMBI.Description = "A refined version of a pistol, Also German made!"
-COMBI.Entity = "gms_pistolgunlab"
-
-COMBI.Req = {}
-COMBI.Req["Tech Gunslide"] = 1
-COMBI.Req["Tech Gungrip"] = 1
-COMBI.Req["Tech Gunbarrel"] = 1
-COMBI.Req["Tech Gunmagazine"] = 1
-
-COMBI.SkillReq = {}
-COMBI.SkillReq["Weapon_Crafting"] = 17
-COMBI.SkillReq["Hunting"] = 13
-
-COMBI.Texture = "gms_icons/gms_weapon.png"
-COMBI.SwepClass = "m9k_luger"
-
-GMS.RegisterCombi( COMBI, "gms_pistolgunlab" )
-
-/* M9k Colt1911 */
-local COMBI = {}
-
-COMBI.Name = "Colt Pistol"
-COMBI.Description = "A refined version of a pistol"
-COMBI.Entity = "gms_pistolgunlab"
-
-COMBI.Req = {}
-COMBI.Req["Tech Gunslide"] = 1
-COMBI.Req["Tech Gungrip"] = 1
-COMBI.Req["Tech Gunbarrel"] = 1
-COMBI.Req["Tech Gunmagazine"] = 1
-
-COMBI.SkillReq = {}
-COMBI.SkillReq["Weapon_Crafting"] = 16
-COMBI.SkillReq["Hunting"] = 12
-
-COMBI.Texture = "gms_icons/gms_weapon.png"
-COMBI.SwepClass = "m9k_colt1911"
-
-GMS.RegisterCombi( COMBI, "gms_pistolgunlab" )
-
-
-/* M9k Glock */
-local COMBI = {}
-
-COMBI.Name = "Glock Pistol"
-COMBI.Description = "A refined version of a pistol"
-COMBI.Entity = "gms_pistolgunlab"
-
-COMBI.Req = {}
-COMBI.Req["Tech Gunslide"] = 1
-COMBI.Req["Tech Gungrip"] = 1
-COMBI.Req["Tech Gunbarrel"] = 1
-COMBI.Req["Tech Gunmagazine"] = 1
-
-COMBI.SkillReq = {}
-COMBI.SkillReq["Weapon_Crafting"] = 20
-COMBI.SkillReq["Hunting"] = 16
-
-COMBI.Texture = "gms_icons/gms_weapon.png"
-COMBI.SwepClass = "m9k_glock"
-
-GMS.RegisterCombi( COMBI, "gms_pistolgunlab" )
-
-
-/* M9k Remington 1858 */
-local COMBI = {}
-
-COMBI.Name = "Remington 1858"
-COMBI.Description = "A refined version of a pistol"
-COMBI.Entity = "gms_pistolgunlab"
-
-COMBI.Req = {}
-COMBI.Req["Silver Gunslide"] = 1
-COMBI.Req["Silver Gungrip"] = 1
-COMBI.Req["Silver Gunbarrel"] = 1
-COMBI.Req["Silver Gunmagazine"] = 1
-
-COMBI.SkillReq = {}
-COMBI.SkillReq["Weapon_Crafting"] = 25
-COMBI.SkillReq["Hunting"] = 20
-
-COMBI.Texture = "gms_icons/gms_weapon.png"
-COMBI.SwepClass = "m9k_remington1858"
-
-GMS.RegisterCombi( COMBI, "gms_pistolgunlab" )
-
-/* M9k S W Model 3 Russian */
-local COMBI = {}
-
-COMBI.Name = "S W Model 3 Russian"
-COMBI.Description = "A refined version of a pistol"
-COMBI.Entity = "gms_pistolgunlab"
-
-COMBI.Req = {}
-COMBI.Req["Silver Gunslide"] = 1
-COMBI.Req["Silver Gungrip"] = 1
-COMBI.Req["Silver Gunbarrel"] = 1
-COMBI.Req["Silver Gunmagazine"] = 1
-
-COMBI.SkillReq = {}
-COMBI.SkillReq["Weapon_Crafting"] = 20
-COMBI.SkillReq["Hunting"] = 17
-
-COMBI.Texture = "gms_icons/gms_weapon.png"
-COMBI.SwepClass = "m9k_model3russian"
-
-GMS.RegisterCombi( COMBI, "gms_pistolgunlab" )
-
-
-/* M9k Satan */
-local COMBI = {}
-
-COMBI.Name = "Satan Revolver"
-COMBI.Description = "A refined version of a pistol"
-COMBI.Entity = "gms_pistolgunlab"
-
-COMBI.Req = {}
-COMBI.Req["Silver Gunslide"] = 1
-COMBI.Req["Silver Gungrip"] = 1
-COMBI.Req["Silver Gunbarrel"] = 1
-COMBI.Req["Silver Gunmagazine"] = 1
-
-COMBI.SkillReq = {}
-COMBI.SkillReq["Weapon_Crafting"] = 30
-COMBI.SkillReq["Hunting"] = 25
-
-COMBI.Texture = "gms_icons/gms_weapon.png"
-COMBI.SwepClass = "m9k_m29satan"
-
-GMS.RegisterCombi( COMBI, "gms_pistolgunlab" )
-
-
-/* M9k Deagle */
-local COMBI = {}
-
-COMBI.Name = "Deagle"
-COMBI.Description = "A refined version of a pistol"
-COMBI.Entity = "gms_pistolgunlab"
-
-COMBI.Req = {}
-COMBI.Req["Gold Gunslide"] = 1
-COMBI.Req["Gold Gungrip"] = 1
-COMBI.Req["Gold Gunbarrel"] = 1
-COMBI.Req["Gold Gunmagazine"] = 1
-
-COMBI.SkillReq = {}
-COMBI.SkillReq["Weapon_Crafting"] = 35
-COMBI.SkillReq["Hunting"] = 28
-
-COMBI.Texture = "gms_icons/gms_weapon.png"
-COMBI.SwepClass = "m9k_deagle"
-
-GMS.RegisterCombi( COMBI, "gms_pistolgunlab" )
-
-
-/* M9k Raging Bull */
-local COMBI = {}
-
-COMBI.Name = "Raging Bull"
-COMBI.Description = "A refined version of a pistol"
-COMBI.Entity = "gms_pistolgunlab"
-
-COMBI.Req = {}
-COMBI.Req["Steel Gunslide"] = 1
-COMBI.Req["Steel Gungrip"] = 1
-COMBI.Req["Steel Gunbarrel"] = 1
-COMBI.Req["Steel Gunmagazine"] = 1
-
-COMBI.SkillReq = {}
-COMBI.SkillReq["Weapon_Crafting"] = 40
-COMBI.SkillReq["Hunting"] = 32
-
-COMBI.Texture = "gms_icons/gms_weapon.png"
-COMBI.SwepClass = "m9k_ragingbull"
-
-GMS.RegisterCombi( COMBI, "gms_pistolgunlab" )
-
-
-/* M9k Scoped Raging Bull */
-local COMBI = {}
-
-COMBI.Name = "Scoped Raging Bull"
-COMBI.Description = "A refined version of a pistol"
-COMBI.Entity = "gms_pistolgunlab"
-
-COMBI.Req = {}
-COMBI.Req["Platinum Gunslide"] = 1
-COMBI.Req["Platinum Gungrip"] = 1
-COMBI.Req["PLatinum Gunbarrel"] = 1
-COMBI.Req["Platinum Gunmagazine"] = 1
-COMBI.Req["Platinum Weapon Scope"] = 1
-
-COMBI.SkillReq = {}
-COMBI.SkillReq["Weapon_Crafting"] = 50
-COMBI.SkillReq["Hunting"] = 32
-
-COMBI.Texture = "gms_icons/gms_weapon.png"
-COMBI.SwepClass = "m9k_scoped_taurus"
-
-GMS.RegisterCombi( COMBI, "gms_pistolgunlab" )
+//Moved to craftablesystem/gunlabs/pistolgunlab
/* ------------------------ SMG Gun Lab ------------------------*/
-/* M9k P90 */
-local COMBI = {}
-
-COMBI.Name = "P90"
-COMBI.Description = "A refined version of an SMG"
-COMBI.Entity = "gms_smggunlab"
-
-COMBI.Req = {}
-COMBI.Req["Tech Gunslide"] = 1
-COMBI.Req["Tech Gungrip"] = 1
-COMBI.Req["Tech Gunbarrel"] = 1
-COMBI.Req["Tech Gunmagazine"] = 1
-
-COMBI.SkillReq = {}
-COMBI.SkillReq["Weapon_Crafting"] = 25
-COMBI.SkillReq["Hunting"] = 20
-
-COMBI.Texture = "gms_icons/gms_weapon.png"
-COMBI.SwepClass = "m9k_smgp90"
-
-GMS.RegisterCombi( COMBI, "gms_smggunlab" )
-
-/* M9k Magdul PDR */
-local COMBI = {}
-
-COMBI.Name = "Magdul PDR"
-COMBI.Description = "A refined version of an SMG"
-COMBI.Entity = "gms_smggunlab"
-
-COMBI.Req = {}
-COMBI.Req["Silver Gunslide"] = 1
-COMBI.Req["Silver Gungrip"] = 1
-COMBI.Req["Silver Gunbarrel"] = 1
-COMBI.Req["Silver Gunmagazine"] = 1
-
-COMBI.SkillReq = {}
-COMBI.SkillReq["Weapon_Crafting"] = 35
-COMBI.SkillReq["Hunting"] = 30
-
-COMBI.Texture = "gms_icons/gms_weapon.png"
-COMBI.SwepClass = "m9k_magpulpdr"
-
-GMS.RegisterCombi( COMBI, "gms_smggunlab" )
-
-
-
-/* M9k MP90 */
-local COMBI = {}
-
-COMBI.Name = "MP90"
-COMBI.Description = "A refined version of an SMG"
-COMBI.Entity = "gms_smggunlab"
-
-COMBI.Req = {}
-COMBI.Req["Gold Gunslide"] = 1
-COMBI.Req["Gold Gungrip"] = 1
-COMBI.Req["Gold Gunbarrel"] = 1
-COMBI.Req["Gold Gunmagazine"] = 1
-
-COMBI.SkillReq = {}
-COMBI.SkillReq["Weapon_Crafting"] = 45
-COMBI.SkillReq["Hunting"] = 40
-
-COMBI.Texture = "gms_icons/gms_weapon.png"
-COMBI.SwepClass = "m9k_mp9"
-
-GMS.RegisterCombi( COMBI, "gms_smggunlab" )
-
- /*FN FAL*/
-local COMBI = {}
-
-COMBI.Name = "FN FAL"
-COMBI.Description = "Fairly advanced Assault rifle, Pressing E and R at the same time will turn the gun between Automatic and Single shot."
-COMBI.Entity = "gms_smggunlab"
-
-COMBI.Req = {}
-COMBI.Req["Steel Gunslide"] = 1
-COMBI.Req["Steel Gungrip"] = 1
-COMBI.Req["Steel Gunbarrel"] = 1
-COMBI.Req["Steel Gunmagazine"] = 1
-
-COMBI.SkillReq = {}
-COMBI.SkillReq["Weapon_Crafting"] = 60
-COMBI.SkillReq["Hunting"] = 50
-
-COMBI.Texture = "gms_icons/gms_weapon.png"
-COMBI.SwepClass = "m9k_fal"
-
-GMS.RegisterCombi( COMBI, "gms_smggunlab" )
-
-/* M9k KRISS Vector */
-local COMBI = {}
-
-COMBI.Name = "KRISS Vector"
-COMBI.Description = "A refined version of an SMG"
-COMBI.Entity = "gms_smggunlab"
-
-COMBI.Req = {}
-COMBI.Req["Steel Gunslide"] = 1
-COMBI.Req["Steel Gungrip"] = 1
-COMBI.Req["Steel Gunbarrel"] = 1
-COMBI.Req["Steel Gunmagazine"] = 1
-COMBI.Req["Steel Reflex Scope"] = 1
-
-COMBI.SkillReq = {}
-COMBI.SkillReq["Weapon_Crafting"] = 50
-COMBI.SkillReq["Hunting"] = 45
-
-COMBI.Texture = "gms_icons/gms_weapon.png"
-COMBI.SwepClass = "m9k_vector"
-
-GMS.RegisterCombi( COMBI, "gms_smggunlab" )
-
-/* M9k MP7 */
-local COMBI = {}
-
-COMBI.Name = "MP7"
-COMBI.Description = "A refined version of an SMG"
-COMBI.Entity = "gms_smggunlab"
-
-COMBI.Req = {}
-COMBI.Req["Steel Gunslide"] = 1
-COMBI.Req["Steel Gungrip"] = 1
-COMBI.Req["Steel Gunbarrel"] = 1
-COMBI.Req["Steel Gunmagazine"] = 1
-COMBI.Req["Steel Weapon Scope"] = 1
-
-COMBI.SkillReq = {}
-COMBI.SkillReq["Weapon_Crafting"] = 60
-COMBI.SkillReq["Hunting"] = 50
-
-COMBI.Texture = "gms_icons/gms_weapon.png"
-COMBI.SwepClass = "m9k_mp7"
-
-GMS.RegisterCombi( COMBI, "gms_smggunlab" )
-
-/* M9k Honey Badger */
-local COMBI = {}
-
-COMBI.Name = "Honey Badger"
-COMBI.Description = "A refined version of an SMG"
-COMBI.Entity = "gms_smggunlab"
-
-COMBI.Req = {}
-COMBI.Req["Platinum Gunslide"] = 1
-COMBI.Req["Platinum Gungrip"] = 1
-COMBI.Req["Platinum Gunbarrel"] = 1
-COMBI.Req["Platinum Gunmagazine"] = 1
-COMBI.Req["Platinum Weapon Scope"] = 1
-
-COMBI.SkillReq = {}
-COMBI.SkillReq["Weapon_Crafting"] = 70
-COMBI.SkillReq["Hunting"] = 60
-
-COMBI.Texture = "gms_icons/gms_weapon.png"
-COMBI.SwepClass = "m9k_honeybadger"
-
-GMS.RegisterCombi( COMBI, "gms_smggunlab" )
+//Moved to craftablesystem/gunlabs/smggunlab.lua
/* ------------------------ High Tech Gun Lab ------------------------*/
-/* M9k Winchester */
-local COMBI = {}
-
-COMBI.Name = "Winchester Rifle"
-COMBI.Description = "A refined version of an Assault Rifle"
-COMBI.Entity = "gms_hightechgunlab"
-
-COMBI.Req = {}
-COMBI.Req["Platinum Gunslide"] = 1
-COMBI.Req["Platinum Gungrip"] = 1
-COMBI.Req["Platinum Gunbarrel"] = 1
-COMBI.Req["Platinum Gunmagazine"] = 1
-COMBI.Req["Platinum Weapon Scope"] = 1
-COMBI.Req["Steel"] = 100
-
-COMBI.SkillReq = {}
-COMBI.SkillReq["Weapon_Crafting"] = 90
-COMBI.SkillReq["Hunting"] = 70
-
-COMBI.Texture = "gms_icons/gms_weapon.png"
-COMBI.SwepClass = "m9k_winchester73"
-
-GMS.RegisterCombi( COMBI, "gms_hightechgunlab" )
-
-
-/* M9k Vikhr */
-local COMBI = {}
-
-COMBI.Name = "Vikhr Rifle"
-COMBI.Description = "A refined version of an Assault Rifle"
-COMBI.Entity = "gms_hightechgunlab"
-
-COMBI.Req = {}
-COMBI.Req["Platinum Gunslide"] = 1
-COMBI.Req["Platinum Gungrip"] = 1
-COMBI.Req["Platinum Gunbarrel"] = 1
-COMBI.Req["Platinum Gunmagazine"] = 1
-COMBI.Req["Platinum Weapon Scope"] = 1
-COMBI.Req["Steel"] = 100
-
-COMBI.SkillReq = {}
-COMBI.SkillReq["Weapon_Crafting"] = 100
-COMBI.SkillReq["Hunting"] = 70
-
-COMBI.Texture = "gms_icons/gms_weapon.png"
-COMBI.SwepClass = "m9k_vikhr"
-
-GMS.RegisterCombi( COMBI, "gms_hightechgunlab" )
-
-
-/* M9k Remington Sniper */
-local COMBI = {}
-
-COMBI.Name = "Remington Sniper"
-COMBI.Description = "A refined version of a Sniper Rifle"
-COMBI.Entity = "gms_hightechgunlab"
-
-COMBI.Req = {}
-COMBI.Req["Platinum Gunslide"] = 1
-COMBI.Req["Platinum Gungrip"] = 1
-COMBI.Req["Platinum Gunbarrel"] = 1
-COMBI.Req["Platinum Gunmagazine"] = 1
-COMBI.Req["Platinum Weapon Scope"] = 1
-COMBI.Req["Platinum"] = 150
-
-COMBI.SkillReq = {}
-COMBI.SkillReq["Weapon_Crafting"] = 150
-COMBI.SkillReq["Hunting"] = 70
-
-COMBI.Texture = "gms_icons/gms_weapon.png"
-COMBI.SwepClass = "m9k_remington7615p"
-
-GMS.RegisterCombi( COMBI, "gms_hightechgunlab" )
-
-
-/* M9k SVT Sniper */
-local COMBI = {}
-
-COMBI.Name = "SVT Sniper"
-COMBI.Description = "A refined version of a Sniper Rifle"
-COMBI.Entity = "gms_hightechgunlab"
-
-COMBI.Req = {}
-COMBI.Req["Platinum Gunslide"] = 1
-COMBI.Req["Platinum Gungrip"] = 1
-COMBI.Req["Platinum Gunbarrel"] = 1
-COMBI.Req["Platinum Gunmagazine"] = 1
-COMBI.Req["Platinum Weapon Scope"] = 1
-COMBI.Req["Platinum"] = 200
-
-COMBI.SkillReq = {}
-COMBI.SkillReq["Weapon_Crafting"] = 180
-COMBI.SkillReq["Hunting"] = 100
-
-COMBI.Texture = "gms_icons/gms_weapon.png"
-COMBI.SwepClass = "m9k_svt40"
-
-GMS.RegisterCombi( COMBI, "gms_hightechgunlab" )
+//Moved to craftablesystem/gunlabs/hightechlab.lua
/* ------------------------ Ammo ------------------------*/
-/* Pistol ammo */
-local COMBI = {}
-
-COMBI.Name = "Pistol ammo"
-COMBI.Description = "If you wanna keep using the pistol, you'll need this"
-COMBI.Entity = "gms_pistolgunlab"
-
-COMBI.Req = {}
-COMBI.Req["Iron"] = 25
-COMBI.Req["Gunpowder"] = 15
-
-COMBI.SkillReq = {}
-COMBI.SkillReq["Weapon_Crafting"] = 10
-
-COMBI.Texture = "gms_icons/item_ammo_pistol.png"
-COMBI.SwepClass = "item_ammo_pistol_large"
-
-GMS.RegisterCombi( COMBI, "gms_pistolgunlab" )
-
-/* Crossbow Bolts */
-local COMBI = {}
-
-COMBI.Name = "Crossbow Bolts"
-COMBI.Description = "If you wanna keep using your Crossbow, you'll need this"
-COMBI.Entity = "gms_pistolgunlab"
-
-COMBI.Req = {}
-COMBI.Req["Iron"] = 50
-COMBI.Req["Stone"] = 25
-
-COMBI.SkillReq = {}
-COMBI.SkillReq["Weapon_Crafting"] = 50
-
-COMBI.Texture = "gms_icons/item_ammo_pistol.png"
-COMBI.SwepClass = "item_ammo_crossbow "
-
-GMS.RegisterCombi( COMBI, "gms_pistolgunlab" )
-
-/* Smg ammo */
-local COMBI = {}
-
-COMBI.Name = "SMG Ammo"
-COMBI.Description = "If you wanna keep using the smg, you'll need this"
-COMBI.Entity = "gms_smggunlab"
-
-COMBI.Req = {}
-COMBI.Req["Iron"] = 50
-COMBI.Req["Gunpowder"] = 25
-
-COMBI.SkillReq = {}
-COMBI.SkillReq["Weapon_Crafting"] = 15
-
-COMBI.Texture = "gms_icons/item_ammo_smg1.png"
-COMBI.SwepClass = "item_ammo_smg1_large"
-
-GMS.RegisterCombi( COMBI, "gms_smggunlab" )
-
-/* Revolver Ammo */
-local COMBI = {}
-
-COMBI.Name = "Revolver Ammo"
-COMBI.Description = "If you wanna keep using the revolvers, you'll need this"
-COMBI.Entity = "gms_pistolgunlab"
-
-COMBI.Req = {}
-COMBI.Req["Iron"] = 50
-COMBI.Req["Gunpowder"] = 25
-
-COMBI.SkillReq = {}
-COMBI.SkillReq["Weapon_Crafting"] = 10
-
-COMBI.Texture = "gms_icons/item_ammo_pistol.png"
-COMBI.SwepClass = "item_ammo_357_large"
-
-GMS.RegisterCombi( COMBI, "gms_pistolgunlab" )
-
-/* Assault Rifle Ammo */
-local COMBI = {}
-
-COMBI.Name = "Assault Rifle Ammo"
-COMBI.Description = "If you wanna keep using your Assault Rifle weapons you'll need this"
-COMBI.Entity = "gms_cedargunlab"
-
-COMBI.Req = {}
-COMBI.Req["Iron"] = 10
-COMBI.Req["Gunpowder"] = 5
-
-COMBI.SkillReq = {}
-COMBI.SkillReq["Weapon_Crafting"] = 50
-
-COMBI.Texture = "gms_icons/item_ammo_smg1.png"
-COMBI.SwepClass = "item_ammo_ar2_large"
-
-GMS.RegisterCombi( COMBI, "gms_smggunlab" )
+//Pistol, HL2 shotgun, crossbolt and revolver ammo moved to craftablesystem/gunlabs/pistolgunlab
-/* Winchester Ammo */
-local COMBI = {}
-
-COMBI.Name = "Winchester Ammo"
-COMBI.Description = "If you wanna keep using your Winchester you'll need this"
-COMBI.Entity = "gms_hightechgunlab"
-
-COMBI.Req = {}
-COMBI.Req["Iron"] = 10
-COMBI.Req["Gunpowder"] = 5
-
-COMBI.SkillReq = {}
-COMBI.SkillReq["Weapon_Crafting"] = 50
-
-COMBI.Texture = "gms_icons/item_ammo_smg1.png"
-COMBI.SwepClass = "m9k_ammo_winchester"
-
-GMS.RegisterCombi( COMBI, "gms_hightechgunlab" )
+//SMG and assult rifle ammo moved to craftablesystem/gunlabs/smggunlab.lua
-/* Shotgun Ammo (HL2) */
-local COMBI = {}
-
-COMBI.Name = "Shotgun Ammo"
-COMBI.Description = "If you want to keep using your Shotgun weapons you'll need this"
-COMBI.Entity = "gms_pistolgunlab"
-
-COMBI.Req = {}
-COMBI.Req["Iron"] = 5
-COMBI.Req["Gunpowder"] = 5
-
-COMBI.SkillReq = {}
-COMBI.SkillReq["Weapon_Crafting"] = 25
-
-COMBI.Texture = "gms_icons/item_ammo_smg1.png"
-COMBI.SwepClass = "item_box_buckshot"
-
-GMS.RegisterCombi( COMBI, "gms_pistolgunlab" )
+//Winchester ammo moved to craftablesystem/gunlabs/hightechlab.lua
/* ------------------------------------------------------------------------Platinum workbench------------------------------------------------------------------------ */
-local COMBI = {}
-
-COMBI.Name = "Pickaxe of Djarex"
-COMBI.Description = "A strange pickaxe that has a tendency to only mine a weird type of stone"
-COMBI.Entity = "gms_platinumworkbench"
-
-COMBI.Req = {}
-COMBI.Req["Platinum"] = 25
-COMBI.Req ["Steel"] = 25
-COMBI.Req ["Gold"] = 25
-COMBI.Req["Elm"] = 50
-COMBI.Req["Mahogany"] = 50
-
-COMBI.SkillReq = {}
-COMBI.SkillReq["Weapon_Crafting"] = 50
-
-COMBI.Texture = "gms_icons/gms_weapon.png"
-COMBI.SwepClass = "gms_pickaxeofdjarex"
-
-GMS.RegisterCombi( COMBI, "gms_platinumworkbench" )
+//Pickaxe of Djarex moved to craftablesystem/workbench/platinumworkbench.lua
-------------------------------------------------------------Platinum Furnace------------------------------------
-local COMBI = {}
-
-COMBI.Name = "Pure Mithril"
-COMBI.Description = "The purest form of mithril able to be made"
-COMBI.Entity = "gms_platinumfurnace"
-
-COMBI.Req = {}
-COMBI.Req["Mithril_Ore"] = 2
-
-COMBI.Results = {}
-COMBI.Results["Pure_Mithril"] = 1
-
-GMS.RegisterCombi ( COMBI, "gms_platinumfurnace" )
-
-local COMBI = {}
-
-COMBI.Name = "Pure Mithril x5"
-COMBI.Description = "The purest form of mithril able to be made"
-COMBI.Entity = "gms_platinumfurnace"
-
-COMBI.Req = {}
-COMBI.Req["Mithril_Ore"] = 10
-
-COMBI.Results = {}
-COMBI.Results["Pure_Mithril"] = 5
-
-GMS.RegisterCombi ( COMBI, "gms_platinumfurnace" )
-
-local COMBI = {}
-
-COMBI.Name = "Pure Mithril x10"
-COMBI.Description = "The purest form of mithril able to be made"
-COMBI.Entity = "gms_platinumfurnace"
-
-COMBI.Req = {}
-COMBI.Req["Mithril_Ore"] = 20
-
-COMBI.Results = {}
-COMBI.Results["Pure_Mithril"] = 10
-
-GMS.RegisterCombi ( COMBI, "gms_platinumfurnace" )
-
-local COMBI = {}
-
-COMBI.Name = "All Pure Mithril"
-COMBI.Description = "Pure Mithril can be used to start of you industrial needs"
-COMBI.Entity = "gms_platinumfurnace"
-
-COMBI.Req = {}
-COMBI.Req["Mithril_Ore"] = 2
-
-COMBI.Results = {}
-COMBI.Results["Pure_Mithril"] = 1
-
-COMBI.AllSmelt = true
-COMBI.Max = 50
-
-GMS.RegisterCombi( COMBI, "gms_platinumfurnace" )
+//Moved to craftablesystem/furnaces/platinumfurnace.lua
----------------------------------------------------------------------Steel Workbench-----------------------------------------------
-local COMBI = {}
-
-COMBI.Name = "Bucket"
-COMBI.Description = "a simple bucket for simple needs"
-COMBI.Entity = "gms_steelworkbench"
-
-COMBI.Req = {}
-COMBI.Req["Steel"] = 30
-COMBI.Req["Wood"] = 5
-
-COMBI.SkillReq = {}
-COMBI.SkillReq["Weapon_Crafting"] = 30
-
-COMBI.Texture = "gms_icons/gms_weapon.png"
-COMBI.SwepClass = "gms_bucket"
-
-GMS.RegisterCombi ( COMBI, "gms_steelworkbench")
+//Moved to craftablesystem/workbenches/steelworkbench.lua
---------------------------------------------------------------------------Obelisk----------------------------------
-/*Obelisk*/
-local COMBI = {}
-
-COMBI.Name = "Obelisk"
-COMBI.Description = "A broken down obelisk used to make basic runes"
-
-COMBI.Req = {}
-COMBI.Req["Strange_Stone"] = 50
-
-COMBI.Results = "gms_obelisk"
-COMBI.Texture = "gms_icons/gms_weapon.png"
-COMBI.BuildSiteModel = "models/props_c17/gravestone_cross001b.mdl"
-
-GMS.RegisterCombi( COMBI, "Structures" )
-
-
-local COMBI = {}
-
-COMBI.Name = "Basic Rune"
-COMBI.Description = "the most basic rune used for inscribing"
-COMBI.Entity = "gms_obelisk"
-
-COMBI.Req = {}
-COMBI.Req["Strange_Stone"] = 5
-
-COMBI.Results = {}
-COMBI.Results["Basic_Rune"] = 1
-
-GMS.RegisterCombi ( COMBI, "gms_obelisk")
-
-local COMBI = {}
-
-COMBI.Name = "Chisel"
-COMBI.Description = "Effective in cutting stone"
-COMBI.Entity = "gms_obelisk"
-
-COMBI.Req = {}
-COMBI.Req["Iron"] = 30
-COMBI.Req["Wood"] = 5
-COMBI.Req["Strange_Stone"] = 5
-
-COMBI.SkillReq = {}
-COMBI.SkillReq["Weapon_Crafting"] = 40
-
-COMBI.Texture = "gms_icons/gms_weapon.png"
-COMBI.SwepClass = "gms_chisel"
-
-GMS.RegisterCombi ( COMBI, "gms_obelisk")
-
+//Moved to craftablesystem/misc/obelisk.lua
----------------------------------------------------------Mithril Factory-----------------------------------------------
-/*Mithril Factory*/
-local COMBI = {}
-
-COMBI.Name = "Mithril Factory"
-COMBI.Description = "A advanced factor for faster smelting"
-
-COMBI.Req = {}
-COMBI.Req["Pure_Mithril"] = 400
-COMBI.Req["Teak"] = 50
-
-COMBI.Results = "gms_mithrilfactory"
-COMBI.Texture = "gms_icons/gms_weapon.png"
-COMBI.BuildSiteModel = "models/props_wasteland/laundry_washer001a.mdl"
-
-GMS.RegisterCombi( COMBI, "Structures" )
-
-/* Allsmelt Copper */
-local COMBI = {}
-
-COMBI.Name = "All Copper"
-COMBI.Description = "Copper can be used to create more advanced buildings and tools."
-COMBI.Entity = "gms_mithrilfactory"
-
-COMBI.Req = {}
-COMBI.Req["Copper_Ore"] = 1
-
-COMBI.Results = {}
-COMBI.Results["Copper"] = 1
-
-COMBI.AllSmelt = true
-COMBI.Max = 50
-
-GMS.RegisterCombi( COMBI, "gms_mithrilfactory" )
-
-/* Allsmelt Iron */
-local COMBI = {}
-
-COMBI.Name = "All Iron"
-COMBI.Description = "Iron can be used to create more advanced buildings and tools."
-COMBI.Entity = "gms_mithrilfactory"
-
-COMBI.Req = {}
-COMBI.Req["Iron_Ore"] = 1
-
-COMBI.Results = {}
-COMBI.Results["Iron"] = 1
-
-COMBI.AllSmelt = true
-COMBI.Max = 50
-
-GMS.RegisterCombi( COMBI, "gms_mithrilfactory" )
-
-/* Allsmelt Tech */
-local COMBI = {}
-
-COMBI.Name = " All Tech "
-COMBI.Description = "Tech can be used to create more advanced buildings and tools."
-COMBI.Entity = "gms_mithrilfactory"
-
-COMBI.Req = {}
-COMBI.Req["Tech_Ore"] = 1
-
-COMBI.Results = {}
-COMBI.Results["Tech"] = 1
-
-COMBI.AllSmelt = true
-COMBI.Max = 50
-
-GMS.RegisterCombi( COMBI, "gms_mithrilfactory" )
-
-/* All Silver */
-local COMBI = {}
-
-COMBI.Name = "All Silver"
-COMBI.Description = "Silver can be used to create more advanced buildings and tools."
-COMBI.Entity = "gms_mithrilfactory"
-
-COMBI.Req = {}
-COMBI.Req["Silver_Ore"] = 1
-
-COMBI.Results = {}
-COMBI.Results["Silver"] = 1
-
-COMBI.AllSmelt = true
-COMBI.Max = 50
-
-GMS.RegisterCombi ( COMBI, "gms_mithrilfactory" )
-
-/* All Gold */
-local COMBI = {}
-
-COMBI.Name = "All Gold"
-COMBI.Description = "Gold can be used to create more advanced buildings and tools."
-COMBI.Entity = "gms_mithrilfactory"
-
-COMBI.Req = {}
-COMBI.Req["Gold_Ore"] = 1
-
-COMBI.Results = {}
-COMBI.Results["Gold"] = 1
-
-COMBI.AllSmelt = true
-COMBI.Max = 50
-
-GMS.RegisterCombi( COMBI, "gms_mithrilfactory" )
-
-/* All Steel */
-local COMBI = {}
-
-COMBI.Name = "All Steel"
-COMBI.Description = "Steel can be used to create more advanced buildings and tools."
-COMBI.Entity = "gms_mithrilfactory"
-
-COMBI.Req = {}
-COMBI.Req["Steel_Ore"] = 1
-
-COMBI.Results = {}
-COMBI.Results["Steel"] = 1
-
-COMBI.AllSmelt = true
-COMBI.Max = 50
-
-GMS.RegisterCombi( COMBI, "gms_mithrilfactory" )
-/* All Platinum */
-local COMBI = {}
-
-COMBI.Name = "All Platinum"
-COMBI.Description = "Platinum can be used to create more advanced buildings and tools."
-COMBI.Entity = "gms_mithrilfactory"
-
-COMBI.Req = {}
-COMBI.Req["Platinum_Ore"] = 1
-
-COMBI.Results = {}
-COMBI.Results["Platinum"] = 1
-
-COMBI.AllSmelt = true
-COMBI.Max = 50
-
-GMS.RegisterCombi( COMBI, "gms_mithrilfactory" )
-
-/* All Pure Mithrill */
-local COMBI = {}
-
-COMBI.Name = "Pure_Mithril"
-COMBI.Description = "Pure Mithril can be used to start of you industrial needs"
-COMBI.Entity = "gms_mithrilfactory"
-
-COMBI.Req = {}
-COMBI.Req["Mithril_Ore"] = 2
-
-COMBI.Results = {}
-COMBI.Results["Pure_Mithril"] = 1
-
-COMBI.AllSmelt = true
-COMBI.Max = 50
-
-GMS.RegisterCombi( COMBI, "gms_mithrilfactory" )
+//Moved to craftablesystem/misc/mithfactory.lua
------------------------------------------------------------Mythril Workbench-----------------------------------------------
-local COMBI = {}
-
-COMBI.Name = "Mithril WorkBench"
-COMBI.Description = "A very basic industrial crafting station"
-
-COMBI.Req = {}
-COMBI.Req["Pure_Mithril"] = 200
-COMBI.Req["Teak"] = 20
-
-COMBI.Results = "gms_mithrilworkbench"
-COMBI.Texture = "gms_icons/gms_weapon.png"
-COMBI.BuildSiteModel = "models/props_wasteland/kitchen_counter001c.mdl"
-
-GMS.RegisterCombi( COMBI, "Structures" )
-
-local COMBI = {}
-
-COMBI.Name = "Mithril Pickaxe"
-COMBI.Description = "A strange pickaxe that has a tendency to only mine a weird type of stone"
-COMBI.Entity = "gms_mithrilworkbench"
-
-COMBI.Req = {}
-COMBI.Req["Pure_Mithril"] = 50
-COMBI.Req["Teak"] = 25
-
-
-COMBI.Texture = "gms_icons/gms_weapon.png"
-COMBI.SwepClass = "gms_mithrilpickaxe"
-
-GMS.RegisterCombi( COMBI, "gms_mithrilworkbench" )
+//Moved to craftablesystem/workbenches/mythrilworkbench.lua
------------------------------------------------Rune Altar--------------------------------------
-local COMBI = {}
-
-COMBI.Name = "Rune Altar"
-COMBI.Description = "A basic Altar used for making runes"
-
-COMBI.Req = {}
-COMBI.Req["Strange_Stone"] = 100
-COMBI.Req["Stone"] = 500
-COMBI.Req["Basic_Rune"] = 10
-COMBI.Results = "gms_runealtar"
-COMBI.Texture = "gms_icons/gms_weapon.png"
-COMBI.BuildSiteModel = "models/xqm/rails/cap.mdl"
+//Moved to craftablesystem/misc/runealter.lua
-GMS.RegisterCombi( COMBI, "Structures" )
-
- local COMBI = {}
-
-COMBI.Name = "Fire Rune"
-COMBI.Description = "A rune infused with the element of fire"
-COMBI.Entity = "gms_runealtar"
-
-COMBI.Req = {}
-COMBI.Req["Basic_Rune"] = 1
-COMBI.Req["Charcoal"] = 10
-COMBI.Req["Strange_Stone"] = 20
-
-COMBI.Results = {}
-COMBI.Results["Fire_Rune"] = 1
-
-
-GMS.RegisterCombi( COMBI, "gms_runealtar" )
-
-local COMBI = {}
-
-COMBI.Name = "Water Rune"
-COMBI.Description = "A rune infused with the element of water"
-COMBI.Entity = "gms_runealtar"
-
-COMBI.Req = {}
-COMBI.Req["Basic_Rune"] = 1
-COMBI.Req["Water_Bottles"] = 10
-COMBI.Req["Strange_Stone"] = 20
-
-COMBI.Results = {}
-COMBI.Results["Water_Rune"] = 1
-
-
-GMS.RegisterCombi( COMBI, "gms_runealtar" )
-
-local COMBI = {}
-
-COMBI.Name = "Air Rune"
-COMBI.Description = "A rune infused with the element of air"
-COMBI.Entity = "gms_runealtar"
-
-COMBI.Req = {}
-COMBI.Req["Basic_Rune"] = 1
-COMBI.Req["Dust"] = 10
-COMBI.Req["Strange_Stone"] = 20
-
-COMBI.Results = {}
-COMBI.Results["Air_Rune"] = 1
-
-
-GMS.RegisterCombi( COMBI, "gms_runealtar" )
-
-local COMBI = {}
-
-COMBI.Name = "Earth Rune"
-COMBI.Description = "A rune infused with the element of earth"
-COMBI.Entity = "gms_runealtar"
-
-COMBI.Req = {}
-COMBI.Req["Basic_Rune"] = 1
-COMBI.Req["Wood"] = 10
-COMBI.Req["Strange_Stone"] = 20
-
-COMBI.Results = {}
-COMBI.Results["Earth_Rune"] = 1
-
-GMS.RegisterCombi( COMBI, "gms_runealtar" )
---------------------------------------------------Runic Infuser-----------------------------------
-local COMBI = {}
-
-COMBI.Name = "Runic Infuser"
-COMBI.Description = "A basic place for infusing tools"
-COMBI.Req = {}
-COMBI.Req["Strange_Stone"] = 200
-COMBI.Req["Stone"] = 200
-COMBI.Req["Basic_Rune"] = 20
-
-COMBI.Results = "gms_runicinfuser"
-COMBI.Texture = "gms_icons/gms_weapon.png"
-COMBI.BuildSiteModel = "models/maxofs2d/hover_rings.mdl"
-
-GMS.RegisterCombi( COMBI, "Structures" )
-
-local COMBI = {}
-
-COMBI.Name = "Pickaxe Head"
-COMBI.Description = "it might be dull but it gets the job done"
-COMBI.Entity = "gms_runicinfuser"
-
-COMBI.Req = {}
-COMBI.Req["Stone"] = 150
-COMBI.Req["Strange_Stone"] = 20
-
-COMBI.Results = {}
-COMBI.Results["Pickaxe_Head"] = 1
-
-GMS.RegisterCombi( COMBI, "gms_runicinfuser" )
-
-local COMBI = {}
-
-COMBI.Name = "Pickaxe Handle"
-COMBI.Description = "a sturdy handle for a sturdy tool"
-COMBI.Entity = "gms_runicinfuser"
-
-COMBI.Req = {}
-COMBI.Req["Stone"] = 100
-COMBI.Req["Strange_Stone"] = 15
-
-COMBI.Results = {}
-COMBI.Results["Pickaxe_Handle"] = 1
-
-GMS.RegisterCombi( COMBI, "gms_runicinfuser" )
-
-local COMBI = {}
-
-COMBI.Name = "Air Rune Pickaxe"
-COMBI.Description = "A strange pickaxe that has a tendency to only mine a weird type of stone"
-COMBI.Entity = "gms_runicinfuser"
-
-COMBI.Req = {}
-COMBI.Req["Pickaxe_Head"] = 1
-COMBI.Req["Pickaxe_Handle"] = 1
-COMBI.Req["Air_Rune"] = 3
-COMBI.Req["Strange_Stone"] = 15
-
-COMBI.Texture = "gms_icons/gms_weapon.png"
-COMBI.SwepClass = "gms_runeapickaxe"
-
-GMS.RegisterCombi( COMBI, "gms_runicinfuser" )
-
-local COMBI = {}
-
-COMBI.Name = "Earth Rune Pickaxe"
-COMBI.Description = "A strange pickaxe that has a tendency to only mine a weird type of stone"
-COMBI.Entity = "gms_runicinfuser"
-
-COMBI.Req = {}
-COMBI.Req["Pickaxe_Head"] = 1
-COMBI.Req["Pickaxe_Handle"] = 1
-COMBI.Req["Earth_Rune"] = 3
-COMBI.Req["Strange_Stone"] = 15
-
-COMBI.Texture = "gms_icons/gms_weapon.png"
-COMBI.SwepClass = "gms_runeepickaxe"
-
-GMS.RegisterCombi( COMBI, "gms_runicinfuser" )
-
-local COMBI = {}
-
-COMBI.Name = "Fire Rune Pickaxe"
-COMBI.Description = "A strange pickaxe that has a tendency to only mine a weird type of stone"
-COMBI.Entity = "gms_runicinfuser"
-
-COMBI.Req = {}
-COMBI.Req["Pickaxe_Head"] = 1
-COMBI.Req["Pickaxe_Handle"] = 1
-COMBI.Req["Fire_Rune"] = 3
-COMBI.Req["Strange_Stone"] = 15
-
-COMBI.Texture = "gms_icons/gms_weapon.png"
-COMBI.SwepClass = "gms_runefpickaxe"
-
-GMS.RegisterCombi( COMBI, "gms_runicinfuser" )
-
-local COMBI = {}
-
-COMBI.Name = "Water Rune Pickaxe"
-COMBI.Description = "A strange pickaxe that has a tendency to only mine a weird type of stone"
-COMBI.Entity = "gms_runicinfuser"
-
-COMBI.Req = {}
-COMBI.Req["Pickaxe_Head"] = 1
-COMBI.Req["Pickaxe_Handle"] = 1
-COMBI.Req["Water_Rune"] = 3
-COMBI.Req["Strange_Stone"] = 15
-
-COMBI.Texture = "gms_icons/gms_weapon.png"
-COMBI.SwepClass = "gms_runewpickaxe"
-
-GMS.RegisterCombi( COMBI, "gms_runicinfuser" )
+//Moved to craftablesystem/misc/runeinfuser.lua
---------------------------------Grinding Stone--------------------
-local COMBI = {}
-
-COMBI.Name = "Dust x5"
-COMBI.Description = "A fine powder that floats through the wind"
-COMBI.Entity = "gms_grindingstone"
-
-COMBI.Req = {}
-COMBI.Req["Sand"] = 1
-
-COMBI.Results = {}
-COMBI.Results["Dust"] = 5
-
-GMS.RegisterCombi( COMBI, "gms_grindingstone" )
-
-
-
-
-
-
-
-
+//Moved to craftablesystem/misc/grindingstone.lua