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authorAlexander Pickering <alexandermpickering@gmail.com>2016-04-30 22:11:53 -0400
committerAlexander Pickering <alexandermpickering@gmail.com>2016-04-30 22:11:53 -0400
commit052d3aad1a4b3e13a6c4f50095fdc9803701c857 (patch)
treefc0b3be7b2a02e95bb7cb3037d0f8508e945e0ba /gamemode/itemsystem/items/waterbottle.lua
parentbdf6cacc1fe7af364b93604253f3229d842d6170 (diff)
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Added combinations tab to the q menu
Diffstat (limited to 'gamemode/itemsystem/items/waterbottle.lua')
-rw-r--r--gamemode/itemsystem/items/waterbottle.lua14
1 files changed, 7 insertions, 7 deletions
diff --git a/gamemode/itemsystem/items/waterbottle.lua b/gamemode/itemsystem/items/waterbottle.lua
index df43749..944d501 100644
--- a/gamemode/itemsystem/items/waterbottle.lua
+++ b/gamemode/itemsystem/items/waterbottle.lua
@@ -1,7 +1,7 @@
ITEM = {}
-ITEM.Name = "Water Bottle"
-ITEM.Description = "A delicious edible!"
+ITEM.Name = "Water Bottles"
+ITEM.Description = "Something you can drink!"
ITEM.Icon = "test.png"
ITEM.UniqueData = false
@@ -9,20 +9,20 @@ if(SERVER) then
util.AddNetworkString( "gms_drinkwaterbottle" )
end
-local eat_client = function(ln, player)
+local drink_client = function(ln, player)
net.Start("gms_drinkwaterbottle")
net.SendToServer()
end
-local finisheddrink = function()
- player:DecResource( "Water Bottle", 1 )
- player:SendMessage( "You're a little less hungry and thirsty now.", 3, Color( 10, 200, 10, 255 ) )
+local finisheddrink = function(player)
+ player:DecResource( "Water Bottles", 1 )
+ player:SendMessage( "You're a little less thirsty now.", 3, Color( 10, 200, 10, 255 ) )
--Set thirst
player:SetThirst(math.Clamp(player.Thirst+100,0,1000))
end
local drink = function(ln, player)
- if(player.Resources["Water Bottle"] <= 0) then
+ if(player.Resources["Water Bottles"] <= 0) then
player:SendMessage( "You don't have enough to do that!", 3, Color( 10, 200, 10, 255 ) )
return
end