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| author | Alexander Pickering <alexandermpickering@gmail.com> | 2016-04-22 12:48:04 -0400 |
|---|---|---|
| committer | Alexander Pickering <alexandermpickering@gmail.com> | 2016-04-22 12:48:04 -0400 |
| commit | 61cb61465f7f8eefd5e634229e2a17a28803d44f (patch) | |
| tree | c8b411ef63bdbd91f8fb71ce7df239b279bd36e9 /gamemode/resources.lua | |
| parent | af73f004c2d15d4b69d4706f79948f52f45fe287 (diff) | |
| download | gmstranded-61cb61465f7f8eefd5e634229e2a17a28803d44f.tar.gz gmstranded-61cb61465f7f8eefd5e634229e2a17a28803d44f.tar.bz2 gmstranded-61cb61465f7f8eefd5e634229e2a17a28803d44f.zip | |
Moved meta-functions relateing to processes to player_functions.lua
Diffstat (limited to 'gamemode/resources.lua')
| -rw-r--r-- | gamemode/resources.lua | 69 |
1 files changed, 0 insertions, 69 deletions
diff --git a/gamemode/resources.lua b/gamemode/resources.lua index 17179d8..16ccfcb 100644 --- a/gamemode/resources.lua +++ b/gamemode/resources.lua @@ -24,72 +24,3 @@ resource.AddFile( "sound/cough1.wav" ) resource.AddFile( "sound/cough2.wav" ) resource.AddFile( "sound/cough3.wav" ) resource.AddFile( "sound/cough4.wav" ) - - -/*------------------------ Models ------------------------*/ -/* -resource.AddFile( "models/weapons/v_fists.mdl" ) -resource.AddFile( "models/weapons/w_fists.mdl" ) -resource.AddFile( "models/weapons/v_shovel.mdl" ) -resource.AddFile( "models/weapons/w_shovel.mdl" ) -resource.AddFile( "models/weapons/v_copper_pickaxe.mdl" ) -resource.AddFile( "models/weapons/w_copper_pickaxe.mdl" ) -resource.AddFile( "models/weapons/v_iron_pickaxe.mdl" ) -resource.AddFile( "models/weapons/w_iron_pickaxe.mdl" ) -resource.AddFile( "models/weapons/v_stone_pickaxe.mdl" ) -resource.AddFile( "models/weapons/w_stone_pickaxe.mdl" ) -resource.AddFile( "models/weapons/v_copper_hatchet.mdl" ) -resource.AddFile( "models/weapons/v_iron_hatchet.mdl" ) -resource.AddFile( "models/weapons/v_stone_hatchet.mdl" ) -resource.AddFile( "models/weapons/w_copper_hatchet.mdl" ) -resource.AddFile( "models/weapons/w_iron_hatchet.mdl" ) -resource.AddFile( "models/weapons/w_stone_hatchet.mdl" ) - -resource.AddFile( "models/gm_forest/tree_oak1.mdl" ) - -/*------------------------ Materials ------------------------*/ -/* -resource.AddFile( "materials/models/weapons/shovel/shovel1.vmt" ) -resource.AddFile( "materials/models/weapons/shovel/shovel1.vtf" ) -resource.AddFile( "materials/models/weapons/shovel/shovel1_n.vtf" ) -resource.AddFile( "materials/models/weapons/shovel/shovel2.vmt" ) -resource.AddFile( "materials/models/weapons/shovel/shovel2.vtf" ) -resource.AddFile( "materials/models/weapons/shovel/shovel2_n.vtf" ) -resource.AddFile( "materials/models/weapons/shovel/shovel3.vmt" ) -resource.AddFile( "materials/models/weapons/shovel/shovel3.vtf" ) -resource.AddFile( "materials/models/weapons/shovel/shovel3_n.vtf" ) -resource.AddFile( "materials/models/weapons/pickaxe/copper/copper.vtf" ) -resource.AddFile( "materials/models/weapons/pickaxe/copper/copper_n.vtf" ) -resource.AddFile( "materials/models/weapons/pickaxe/copper/pickaxe01.vmt" ) -resource.AddFile( "materials/models/weapons/pickaxe/stone/pickaxe01.vmt" ) -resource.AddFile( "materials/models/weapons/pickaxe/stone/stone.vtf" ) -resource.AddFile( "materials/models/weapons/pickaxe/stone/stone_n.vtf" ) -resource.AddFile( "materials/models/weapons/pickaxe/iron/iron.vtf" ) -resource.AddFile( "materials/models/weapons/pickaxe/iron/iron_n.vtf" ) -resource.AddFile( "materials/models/weapons/pickaxe/iron/pickaxe01.vmt" ) -resource.AddFile( "materials/models/weapons/hatchet/copper/axe.vmt" ) -resource.AddFile( "materials/models/weapons/hatchet/copper/Copper.vtf" ) -resource.AddFile( "materials/models/weapons/hatchet/copper/Copper_n.vtf" ) -resource.AddFile( "materials/models/weapons/hatchet/stone/axe.vmt" ) -resource.AddFile( "materials/models/weapons/hatchet/stone/stone.vtf" ) -resource.AddFile( "materials/models/weapons/hatchet/stone/stone_n.vtf" ) -resource.AddFile( "materials/models/weapons/hatchet/iron/axe.vmt" ) -resource.AddFile( "materials/models/weapons/hatchet/iron/iron.vtf" ) -resource.AddFile( "materials/models/weapons/hatchet/iron/iron_n.vtf" ) -resource.AddFile( "materials/models/weapons/hands.vmt" ) -resource.AddFile( "materials/models/weapons/hands.vtf" ) -resource.AddFile( "materials/models/weapons/hands_normal.vtf" ) - -resource.AddFile( "materials/gm_forest/oak_brk.vmt" ) -resource.AddFile( "materials/gm_forest/brg_eik_brn2.vmt" ) -resource.AddFile( "materials/gm_forest/brg_eik_brn2.vtf" ) - -/*------------------------ Sounds ------------------------*/ -/* -resource.AddFile( "sound/citizen_beaten1.wav" ) -resource.AddFile( "sound/citizen_beaten4.wav" ) -resource.AddFile( "sound/citizen_beaten5.wav" ) -resource.AddFile( "sound/cough1.wav" ) -resource.AddFile( "sound/cough2.wav" ) -resource.AddFile( "sound/cough3.wav" ) -resource.AddFile( "sound/cough4.wav" ) |
