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| author | Alexander Pickering <alexandermpickering@gmail.com> | 2016-06-02 18:35:02 -0400 |
|---|---|---|
| committer | Alexander Pickering <alexandermpickering@gmail.com> | 2016-06-02 18:35:02 -0400 |
| commit | bb53af1930307c589f258be8e582d6765926fe78 (patch) | |
| tree | a407adf854a38b822d743d5df150deab978b8ad2 /gamemode/structuresystem/structures/aaaStructureExample.lua | |
| parent | 5ac62d7e27d5b18abf955a814a8dd4fb95452f1e (diff) | |
| download | gmstranded-bb53af1930307c589f258be8e582d6765926fe78.tar.gz gmstranded-bb53af1930307c589f258be8e582d6765926fe78.tar.bz2 gmstranded-bb53af1930307c589f258be8e582d6765926fe78.zip | |
Fixed bug with structures not showing up correctly client sidedevelopment
Diffstat (limited to 'gamemode/structuresystem/structures/aaaStructureExample.lua')
| -rw-r--r-- | gamemode/structuresystem/structures/aaaStructureExample.lua | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/gamemode/structuresystem/structures/aaaStructureExample.lua b/gamemode/structuresystem/structures/aaaStructureExample.lua index abe91ba..060eba8 100644 --- a/gamemode/structuresystem/structures/aaaStructureExample.lua +++ b/gamemode/structuresystem/structures/aaaStructureExample.lua @@ -6,7 +6,7 @@ STRUCT = {} STRUCT.Name = "Example Structure" --The model for this structure. -STRUCT.Model = "models/props/de_inferno/ClayOven.mdl" +STRUCT.Model = "models/props_combine/breendesk.mdl" --The initalize method. Called on both the server and the client STRUCT.onInitialize = function(self) @@ -20,3 +20,6 @@ STRUCT.uniquedata = false STRUCT.onUse = function(self,ply) print("onUse called!") end + +--Don't forget to register the structure when you're done! +registerStructure(STRUCT) |
