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Diffstat (limited to 'ftp_gmstranded/gamemode/chatcommands.lua')
-rw-r--r--ftp_gmstranded/gamemode/chatcommands.lua466
1 files changed, 0 insertions, 466 deletions
diff --git a/ftp_gmstranded/gamemode/chatcommands.lua b/ftp_gmstranded/gamemode/chatcommands.lua
deleted file mode 100644
index 54d4bba..0000000
--- a/ftp_gmstranded/gamemode/chatcommands.lua
+++ /dev/null
@@ -1,466 +0,0 @@
-
-function GM:PlayerSay( ply, text, teamonly )
- local args = string.Explode( " ", text )
- if ( args == nil ) then args = {} end
-
- if ( teamonly ) then
- if ( GMS.RunChatCmd( ply, args ) != "" ) then
- for k, v in pairs( player.GetAll() ) do
- if ( IsValid( v ) && v:IsPlayer() && v:Team() == ply:Team() ) then
- v:PrintMessage( 3, "[TRIBE] " .. ply:Nick() .. ": " .. text )
- end
- end
- end
- return ""
- else
- return GMS.RunChatCmd( ply, args ) or text
- end
-end
-
-GMS.ChatCommands = {}
-function GMS.RegisterChatCmd( tbl )
- GMS.ChatCommands[ tbl.Command ] = tbl
-end
-
-function GMS.RunChatCmd( ply, arg )
- if ( #arg > 0 && ( string.Left( arg[ 1 ], 1 ) == "/" or string.Left( arg[1], 1 ) == "!" ) ) then
- local cmd = string.sub( arg[ 1 ], 2, string.len( arg[ 1 ] ) )
- table.remove( arg, 1 )
-
- if ( ply:GetNWBool( "AFK" ) && cmd != "afk" ) then
- ply:SendMessage( "You can't do this while afk.", 3, Color( 200, 0, 0, 255 ) )
- elseif ( ply:GetNWBool( "Sleeping" ) && cmd != "wakeup" ) then
- ply:SendMessage( "You can't do this while sleeping.", 3, Color( 200, 0, 0, 255 ) )
- end
-
- if ( GMS.ChatCommands[ cmd ] != nil ) then
- GMS.ChatCommands[cmd]:Run( ply, arg )
- return ""
- end
- end
-end
-
-----------------------------------------------------------------------------------------------------
-
-local CHATCMD = {}
-
-CHATCMD.Command = "commands"
-CHATCMD.Desc = "Prints all possible commands"
-
-function CHATCMD:Run( ply )
- ply:PrintMessage( HUD_PRINTCONSOLE, "\n\n\nGarry's Mod Stranded chat commands:\n\n" )
- for _, v in pairs( GMS.ChatCommands ) do
- if ( v.Command != nil ) then
- local desc = v.Desc or "No description given."
- local syntax = v.Syntax or ""
- if ( syntax != "" ) then syntax = syntax .. " " end
- ply:PrintMessage( HUD_PRINTCONSOLE, v.Command .. " " .. syntax .. "- " .. v.Desc )
- end
- end
- ply:PrintMessage( HUD_PRINTCONSOLE, "\n<arg> - Required argument, [arg] - Optional argument\n" )
- ply:PrintMessage( HUD_PRINTCONSOLE, "All commands start with '!' or '/'." )
- ply:PrintMessage( HUD_PRINTCONSOLE, "For item names with spaces use '_', for example !drop Water_Bottles 5\n\n" )
- ply:PrintMessage( HUD_PRINTTALK, "All commands were printed into console (~)" )
-end
-
-GMS.RegisterChatCmd( CHATCMD )
-
-----------------------------------------------------------------------------------------------------
-
-local CHATCMD = {}
-
-CHATCMD.Command = "help"
-CHATCMD.Desc = "Open help menu"
-CHATCMD.CCName = "gms_help"
-
-function CHATCMD:Run( ply, args )
- ply:ConCommand( self.CCName )
-end
-
-GMS.RegisterChatCmd( CHATCMD )
-
-----------------------------------------------------------------------------------------------------
-
-local CHATCMD = {}
-
-CHATCMD.Command = "drop"
-CHATCMD.Desc = "No amount will drop all"
-CHATCMD.Syntax = "<Resource Type> [Amount]"
-CHATCMD.CCName = "gms_dropresources"
-
-function CHATCMD:Run( ply, args )
- GAMEMODE.DropResource( ply, self.CCName, args )
-end
-
-GMS.RegisterChatCmd( CHATCMD )
-
-----------------------------------------------------------------------------------------------------
-
-local CHATCMD = {}
-
-CHATCMD.Command = "sleep"
-CHATCMD.Desc = "Goto sleep"
-CHATCMD.CCName = "gms_sleep"
-
-function CHATCMD:Run( ply )
- ply:Sleep()
-end
-
-GMS.RegisterChatCmd( CHATCMD )
-
-----------------------------------------------------------------------------------------------------
-
-local CHATCMD = {}
-
-CHATCMD.Command = "stuck"
-CHATCMD.Desc = "In case you are stuck"
-CHATCMD.CCName = "gms_stuck"
-
-function CHATCMD:Run( ply )
- GAMEMODE.PlayerStuck( ply )
-end
-
-GMS.RegisterChatCmd( CHATCMD )
-
-----------------------------------------------------------------------------------------------------
-
-local CHATCMD = {}
-
-CHATCMD.Command = "adrop"
-CHATCMD.Desc = "Drops a specified of resources out of nowhere. Admin only."
-CHATCMD.Syntax = "<Resource Type> <Amount>"
-CHATCMD.CCName = "gms_adropresources"
-
-function CHATCMD:Run( ply, args )
- GAMEMODE.ADropResource( ply, self.CCName, args )
-end
-
-GMS.RegisterChatCmd( CHATCMD )
-
-----------------------------------------------------------------------------------------------------
-
-local CHATCMD = {}
-
-CHATCMD.Command = "wakeup"
-CHATCMD.Desc = "Wakeup from sleep."
-CHATCMD.CCName = "gms_wakeup"
-
-function CHATCMD:Run( ply )
- ply:Wakeup()
-end
-
-GMS.RegisterChatCmd( CHATCMD )
-
-----------------------------------------------------------------------------------------------------
-
-local CHATCMD = {}
-CHATCMD.Command = "campfire"
-CHATCMD.Desc = "Make a camp fire."
-CHATCMD.CCName = "gms_makefire"
-
-function CHATCMD:Run( ply )
- GAMEMODE.MakeCampfire( ply )
-end
-GMS.RegisterChatCmd( CHATCMD )
-
-----------------------------------------------------------------------------------------------------
-
-local CHATCMD = {}
-
-CHATCMD.Command = "drink"
-CHATCMD.Desc = "Drink a water bottle."
-CHATCMD.CCName = "gms_drinkbottle"
-
-function CHATCMD:Run( ply )
- GAMEMODE.DrinkFromBottle( ply )
-end
-
-GMS.RegisterChatCmd( CHATCMD )
-
-----------------------------------------------------------------------------------------------------
-
-local CHATCMD = {}
-
-CHATCMD.Command = "melon"
-CHATCMD.Desc = "Plant a watermelon."
-CHATCMD.CCName = "gms_plantmelon"
-
-function CHATCMD:Run( ply )
- GAMEMODE.PlantMelon( ply )
-end
-
-GMS.RegisterChatCmd( CHATCMD )
-
-----------------------------------------------------------------------------------------------------
-
-local CHATCMD = {}
-
-CHATCMD.Command = "banana"
-CHATCMD.Desc = "Plant a banana."
-CHATCMD.CCName = "gms_plantbanana"
-
-function CHATCMD:Run( ply )
- GAMEMODE.PlantBanana( ply )
-end
-
-GMS.RegisterChatCmd( CHATCMD )
-
-----------------------------------------------------------------------------------------------------
-
-local CHATCMD = {}
-
-CHATCMD.Command = "orange"
-CHATCMD.Desc = "Plant an orange."
-CHATCMD.CCName = "gms_plantorange"
-
-function CHATCMD:Run( ply )
- GAMEMODE.PlantOrange( ply )
-end
-
-GMS.RegisterChatCmd( CHATCMD )
-
-----------------------------------------------------------------------------------------------------
-
-local CHATCMD = {}
-
-CHATCMD.Command = "grain"
-CHATCMD.Desc = "Plant grain."
-CHATCMD.CCName = "gms_plantgrain"
-
-function CHATCMD:Run( ply )
- GAMEMODE.PlantGrain( ply )
-end
-
-GMS.RegisterChatCmd( CHATCMD )
-
-----------------------------------------------------------------------------------------------------
-
-local CHATCMD = {}
-
-CHATCMD.Command = "berrybush"
-CHATCMD.Desc = "Plant berry bush."
-CHATCMD.CCName = "gms_plantbush"
-
-function CHATCMD:Run( ply )
- GAMEMODE.PlantBush( ply )
-end
-
-GMS.RegisterChatCmd( CHATCMD )
-
-----------------------------------------------------------------------------------------------------
-
-local CHATCMD = {}
-
-CHATCMD.Command = "tree"
-CHATCMD.Desc = "Plant a tree."
-CHATCMD.CCName = "gms_planttree"
-
-function CHATCMD:Run( ply )
- GAMEMODE.PlantTree( ply )
-end
-
-GMS.RegisterChatCmd( CHATCMD )
-
-----------------------------------------------------------------------------------------------------
-
-local CHATCMD = {}
-
-CHATCMD.Command = "dropweapon"
-CHATCMD.Desc = "Drop your current weapon."
-CHATCMD.CCName = "gms_dropweapon"
-
-function CHATCMD:Run( ply )
- GAMEMODE.DropWeapon( ply )
-end
-
-GMS.RegisterChatCmd( CHATCMD )
-
-----------------------------------------------------------------------------------------------------
-
-local CHATCMD = {}
-
-CHATCMD.Command = "take"
-CHATCMD.Desc = "Take resources out of Resource Pack/Box."
-CHATCMD.Syntax = "[Resource Type] [Amount]"
-CHATCMD.CCName = "gms_takeresources"
-function CHATCMD:Run( ply, args )
- GAMEMODE.TakeResource( ply, self.CCName, args )
-end
-
-GMS.RegisterChatCmd( CHATCMD )
-
-----------------------------------------------------------------------------------------------------
-
-local CHATCMD = {}
-
-CHATCMD.Command = "medicine"
-CHATCMD.Desc = "Take a Medicine."
-CHATCMD.CCName = "gms_takemedicine"
-
-function CHATCMD:Run( ply )
- GAMEMODE.TakeAMedicine( ply )
-end
-
-GMS.RegisterChatCmd( CHATCMD )
-
-----------------------------------------------------------------------------------------------------
-
-local CHATCMD = {}
-
-CHATCMD.Command = "afk"
-CHATCMD.Desc = "Go away from keyboard. ( Doesn't reduce your needs )"
-CHATCMD.CCName = "gms_afk"
-
-function CHATCMD:Run( ply, args )
- GAMEMODE.AFK( ply, self.CCName, args )
- ply:ConCommand("-menu")
-end
-
-GMS.RegisterChatCmd( CHATCMD )
-
-----------------------------------------------------------------------------------------------------
-
-local CHATCMD = {}
-
-CHATCMD.Command = "rn"
-CHATCMD.Syntax = "[Player]"
-CHATCMD.Desc = "Reset your / someone's needs. Admin Only."
-
-function CHATCMD:Run( ply, args )
- if ( !ply:IsAdmin() ) then return end
- if ( args && #args > 0 ) then
- pl = player.FindByName( args[ 1 ] )
- if ( !pl ) then ply:SendMessage( "Player not found!", 3, Color( 200, 10, 10, 255 ) ) return end
- pl.Hunger = 1000
- pl.Thirst = 1000
- pl.Sleepiness = 1000
- pl:UpdateNeeds()
- else
- ply.Hunger = 1000
- ply.Thirst = 1000
- ply.Sleepiness = 1000
- ply:UpdateNeeds()
- end
-end
-
-GMS.RegisterChatCmd( CHATCMD )
-
-----------------------------------------------------------------------------------------------------
-
-local CHATCMD = {}
-
-CHATCMD.Command = "finish"
-CHATCMD.Desc = "Finish the structure you are looking at."
-
-function CHATCMD:Run( ply, args )
- if ( !ply:IsAdmin() || ply:GetEyeTrace().Entity:GetClass() != "gms_buildsite" ) then return end
- ply:GetEyeTrace().Entity:Finish()
-end
-
-GMS.RegisterChatCmd( CHATCMD )
-
-----------------------------------------------------------------------------------------------------
-
-local CHATCMD = {}
-
-CHATCMD.Command = "r"
-CHATCMD.Desc = "Give resources to yourself / someone"
-CHATCMD.Syntax = "[player] <Resource> <Amount>"
-
-function CHATCMD:Run(ply, arg)
- if ( !ply:IsAdmin() || !arg ) then return end
- if ( #arg > 2 ) then
- local pl = player.FindByName( arg[ 1 ] )
- if ( !pl ) then ply:SendMessage( "Player not found!", 3, Color( 200, 10, 10, 255 ) ) return end
- pl:IncResource( arg[ 2 ], tonumber( arg[ 3 ] ) )
- elseif ( #arg == 2 ) then
- ply:IncResource( arg[ 1 ], tonumber( arg[ 2 ] ) )
- end
-end
-
-GMS.RegisterChatCmd( CHATCMD )
-
-----------------------------------------------------------------------------------------------------
-
-local CHATCMD = {}
-
-CHATCMD.Command = "steal"
-CHATCMD.Desc = "Steal a prop."
-CHATCMD.CCName = "gms_steal"
-
-function CHATCMD:Run( ply )
- ply.ConCommand( ply, "gms_steal" )
-end
-
-GMS.RegisterChatCmd( CHATCMD )
-
-----------------------------------------------------------------------------------------------------
-
-local CHATCMD = {}
-
-CHATCMD.Command = "createtribe"
-CHATCMD.Desc = "Opens create tribe menu."
-CHATCMD.CCName = "gms_tribemenu"
-
-function CHATCMD:Run( ply, args )
- ply:ConCommand( self.CCName )
-end
-
-GMS.RegisterChatCmd( CHATCMD )
-
-----------------------------------------------------------------------------------------------------
-
-local CHATCMD = {}
-
-CHATCMD.Command = "invite"
-CHATCMD.Desc = "Invite someone to your tribe"
-CHATCMD.Syntax = "<player>"
-
-function CHATCMD:Run( ply, args )
- local him = player.FindByName( args[ 1 ] )
- if ( !him ) then ply:SendMessage( "Player not found!", 3, Color( 200, 10, 10, 255 ) ) return end
- if ( him == ply ) then ply:SendMessage( "Why invite yourself?", 3, Color( 200, 64, 10, 255 ) ) return end
- if ( him.LastInvite && him.LastInvite > CurTime() ) then ply:SendMessage( "Too much invitations to " .. him:Name() .. "! Wait " .. ( CurTime() - him.LastInvite) .. " seconds.", 3, Color( 200, 10, 10, 255 ) ) return end
- local mahTribe = GAMEMODE.FindTribeByID( ply:Team() )
-
- him.LastInvite = CurTime() + 30
-
- if ( !mahTribe ) then ply:SendMessage( "Something went wrong! Report this to admins: " .. ply:Team(), 3, Color( 200, 10, 10, 255 ) ) return end
-
- ply:SendMessage( "Invitation sent!", 3, Color( 200, 200, 200, 255 ) )
-
- umsg.Start( "gms_invite", him )
- umsg.String( mahTribe.name )
- umsg.String( tostring( mahTribe.password ) )
- umsg.End()
-end
-
-GMS.RegisterChatCmd( CHATCMD )
-
-----------------------------------------------------------------------------------------------------
-
-local CHATCMD = {}
-
-CHATCMD.Command = "join"
-CHATCMD.Desc = "Opens join tribe menu."
-CHATCMD.CCName = "gms_tribes"
-
-function CHATCMD:Run( ply, args )
- ply:ConCommand( self.CCName )
-end
-
-GMS.RegisterChatCmd( CHATCMD )
-
-----------------------------------------------------------------------------------------------------
-
-local CHATCMD = {}
-
-CHATCMD.Command = "leave"
-CHATCMD.Desc = "Leave a tribe."
-CHATCMD.CCName = "gms_leave"
-
-function CHATCMD:Run( ply, args )
- GAMEMODE.LeaveTribeCmd( ply, self.CCName, args )
-end
-
-GMS.RegisterChatCmd( CHATCMD )