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Diffstat (limited to 'ftp_gmstranded/gamemode/spp/sh_cppi.lua')
-rw-r--r--ftp_gmstranded/gamemode/spp/sh_cppi.lua88
1 files changed, 0 insertions, 88 deletions
diff --git a/ftp_gmstranded/gamemode/spp/sh_cppi.lua b/ftp_gmstranded/gamemode/spp/sh_cppi.lua
deleted file mode 100644
index 6bf923e..0000000
--- a/ftp_gmstranded/gamemode/spp/sh_cppi.lua
+++ /dev/null
@@ -1,88 +0,0 @@
-
-function CPPI:GetName()
- return "Simple Prop Protection"
-end
-
-function CPPI:GetVersion()
- return SPropProtection.Version
-end
-
-function CPPI:GetInterfaceVersion()
- return 1.1
-end
-
-function CPPI:GetNameFromUID( uid )
- return CPPI_NOTIMPLEMENTED
-end
-
-local Player = FindMetaTable( "Player" )
-if ( !Player ) then print( "EXTREME ERROR 1" ) return end
-
-function Player:CPPIGetFriends()
- if ( SERVER ) then
- local Table = {}
- for k, v in pairs( player.GetAll() ) do
- if ( table.HasValue( SPropProtection[ self:SteamID() ], v:SteamID() ) ) then table.insert( Table, v ) end
- end
- return Table
- else
- return CPPI_NOTIMPLEMENTED
- end
-end
-
-local Entity = FindMetaTable( "Entity" )
-if ( !Entity ) then print( "EXTREME ERROR 2" ) return end
-
-function Entity:CPPIGetOwner()
- local Player = self:GetNetworkedEntity( "OwnerObj", false )
- if ( SERVER ) then Player = SPropProtection[ "Props" ][ self:EntIndex() ][ 3 ] end
- if ( !IsValid( Player ) ) then return nil, CPPI_NOTIMPLEMENTED end
- local UID = CPPI_NOTIMPLEMENTED
- if ( SERVER ) then UID = Player:UniqueID() end
- return Player, UID
-end
-
-if ( SERVER ) then
- function Entity:CPPISetOwner( ply )
- if ( !IsValid( ply ) or !ply:IsPlayer() ) then return false end
- return SPropProtection.PlayerMakePropOwner( ply, self )
- end
-
- function Entity:CPPISetOwnerUID( uid )
- if ( !uid ) then return false end
- local ply = player.GetByUniqueID( tostring( uid ) )
- if ( !ply ) then return false end
- return SPropProtection.PlayerMakePropOwner( ply, self )
- end
-
- function Entity:CPPICanTool( ply, toolmode )
- if ( !IsValid( ply ) or !ply:IsPlayer() or !toolmode ) then return false end
- return SPropProtection.PlayerCanTouch( ply, self )
- end
-
- function Entity:CPPICanPhysgun( ply )
- if ( !IsValid( ply ) or !ply:IsPlayer() ) then return false end
- if ( SPropProtection.PhysGravGunPickup( ply, self ) == false ) then return false end
- if ( self:GetClass() == "gms_gravestone" ) then return false end
- return true
- end
-
- function Entity:CPPICanPickup( ply )
- if ( !IsValid( ply ) or !ply:IsPlayer() ) then return false end
- if ( SPropProtection.PhysGravGunPickup( ply, self ) == false ) then return false end
- return true
- end
-
- function Entity:CPPICanPunt(ply)
- if ( !IsValid( ply ) or !ply:IsPlayer() ) then return false end
- if ( SPropProtection.PhysGravGunPickup( ply, self ) == false ) then return false end
- return true
- end
-end
-
-hook.Add( "Initialize", "CPPIInitGM", function()
- function GAMEMODE:CPPIAssignOwnership( ply, ent )
- end
- function GAMEMODE:CPPIFriendsChanged( ply, ent )
- end
-end )